5-1
Section
Types of Screens, Common Dialog Box Settings and Operations
83
Information Displayed
on the Screen
Description
Table No.
The table entry number of the Numeral or Charac-
ter String Memory Table (String Table) that is ref-
erenced for a numeral display, (character-)string
display, bar graph, numeral setting input, (charac-
ter-)string input, or thumbwheel switch is dis-
played.
The first character represents the type of table as
shown below.
N:
Numeral memory table
S:
Character String Memory Table
(String Table)
Image and library code
The code of image and library data of a fixed dis-
play is displayed as a hexadecimal number.
Multiple sets of the element information described above can be displayed at the
same time. If they are set for a single element, the information is displayed ac-
cording to the priority shown below.
PC (PLC) address
u
Table entry number
u
Image and library data code
Setting for the display of element information is possible for all the editing
screens.
The display method for element information is set in the manner shown below.
(1) Select [View] in the menu bar, then choose [Show Tag].
The menu shows the items that can be set.
The items for which display is presently set are identified by a tick.
(2) Select any of [PLC Address], [Table No.], and [Image and Library Code] to
change whether element information should be displayed or not.
Each time a menu item is selected, the tick mark is set, or canceled, alter-
nately. When a tick mark is displayed, the specified element information is
displayed.
Inverting and flashing the objects
Some of the objects have Inverse, Flash, and Inverse Flash attributes.
Inverse status is always reflected on the screen.
Flash display can be checked by specifying the Simulate Flash command. (It is
possible to view Inverse Flash state also.)