6-8
Section
Touch Switches
221
Copying a constant to a numeral memory table entry (setting)
Numeral
memory table
1234
1234
SET 1
2345
SET 2
3456
SET 3
By setting a constant in the data setting field of a copy function touch switch be-
forehand, the necessary data can be copied to a numeral memory table entry as
desired.
Note
Copying a constant to a string table entry is not possible.
Copying data or a constant in a memory table entry to an input field
Numeral
memory table
1234
CONSTANT
1
Character string memory
table (String table)
PT
1234
PT
Numeral input
field
(Character) string
input field
By setting the setting data to a memory table entry or a touch switch beforehand,
the data is copied to the input field at the cursor location as desired.
Since the data is copied to the input field, it can be modified after copying.
6-8-7 Cursor Moving Touch Switch
Function:
Moving cursor
Settings
Use Window/Keyboard Screen:
Specify whether or not the window (keyboard screen)
is displayed when the cursor is moved.
Screen No. :
Specify the screen type (Local 1/Local 2) and the
screen number of the window (keyboard screen) to be
displayed when moving a cursor.
Window position:
Specify the bottom left co-ordinate of window to be dis-
played.
Replace Local Window: Specify the behavior of windows when another window
of the same type (Local 1/Local 2) is already displayed
when opening a window.
Auto Arrange:
Specify if a touch switch is to move with, or indepen-
dently of, an input field when the input fields shifts.
Related elements and setting
Numeral input element:
[Object]
→
[Data Input]
→
[Numeral] (Refer to 6-4-1 Numeral Input.)
(Character) string input element:
[Object]
→
[Data Input]
→
[String] (Refer to 6-4-2 (Character) String Input.)