18-178
MB86R02 ‘Jade-D’ Hardware Manual V1.64
G_Vertex/G_VertexLOG/G_VertexNopLOG (Format 1)
When data format is floating-point format
31
24 23
16 15
0
G_Vertex
Reserved
Reserved
X.float
Y.float
Z.float
R.float
G.float
B.float
S.float
T.float
When data format is fixed-point format
31
24 23
16 15
0
G_Vertex
Reserved
Reserved
X.fixed
Y.fixed
Z.fixed
A.int
R.int
G.int
B.int
S.fixed
T.fixed
When data format is packed integer format
31
24 23
16 15
0
G_Vertex
Reserved
Reserved
Y.int
X.int
Z.fixed
A.int
R.ing
G.int
B.int
S.fixed
T.fixed
The
G_Vertex
command sets vertex parameters and processes and draws the geometry of the
primitive specified by the
G_Begin*
command. Note the following when using this command:
•
Required parameters depend on the setting of the
GMDR0
register. Proper values must be set as
the mode values of the
MDR0
to
MDR4
registers to be finally reflected at drawing. That is, when “Z”
comparison is made (ZC bit of MDR1 or MDR2 = 1), the Z bit of the GMDR0 register must be set to
1. When Gouraud shading is performed (SM bit of MDR2 = 1), the C bit of the GMDR0 register must
be set to 1. When texture mapping is performed (TT bits of MDR2 = 10), the ST bit of the GMDR0
register must be set to 1.
•
When the Z bit of the GMDR0 register is 0, input “Z” (Zoc) is treated as “0”.
•
Use values normalized to 0 and 1 as texture coordinates (S, T).
•
When the color RGB is floating-point format, use values normalized to 0 and 1 as the 8-bit color
value. For the packed RGB, use the 8-bit color value directly.
•
The GMDR1 register is valid only for line drawing; it is ignored in primitives other than line.
•
The GMDR2 register matters only when a triangle (excluding a polygon) is drawn. At primitives other
than triangle, set “0”.
•
The use of both G_BeginE to G_EndE and G_VertexLOG/NopLOG is not assured.
•
G_VertexNopLOG, except for the primitive as point is not assured.
•
A vertex data is processed at every time. For example, the MB86R02 'Jade-D' draws interpolation of
bold line joint, edging line, shadows at every vertices.
•
Alpha parameter can be provided only packed ARGB format.
Содержание MB86R02
Страница 24: ...MB86R02 Jade D Hardware Manual V1 64 ...
Страница 76: ...3 2 MB86R02 Jade D Hardware Manual V1 64 Figure 3 1 Memory map 1 ...
Страница 77: ...3 3 MB86R02 Jade D Hardware Manual V1 64 Figure 3 2 Memory map 2 ...
Страница 167: ...8 8 MB86R02 Jade D Hardware Manual V1 64 ...
Страница 214: ...11 7 MB86R02 Jade D Hardware Manual V1 64 15 16 cycles initial value ...
Страница 216: ...11 9 MB86R02 Jade D Hardware Manual V1 64 0000011 b 4MB 0111111 b 64MB 0000111 b 8MB 1111111 b 128MB ...
Страница 304: ...16 5 MB86R02 Jade D Hardware Manual V1 64 The flow of a read action is shown below Figure 16 5 Read process flow ...
Страница 497: ...18 139 MB86R02 Jade D Hardware Manual V1 64 VSYNC is output 1 dot clock faster than HSYNC ...
Страница 558: ...18 200 MB86R02 Jade D Hardware Manual V1 64 017 S S S S S S S S Int Frac 060 018 dBdy S S S S S S S S Int Frac ...
Страница 678: ......
Страница 680: ......
Страница 682: ...22 2 MB86R02 Jade D Hardware Manual V1 00 FUJITSU PROPRIETARY AND CONFIDENTIAL ...
Страница 684: ...22 2 MB86R02 Jade D Hardware Manual V1 00 FUJITSU PROPRIETARY AND CONFIDENTIAL Figure 22 14 TCON flow diagram ...
Страница 811: ...29 24 MB86R02 Jade D Hardware Manual V1 64 ...
Страница 852: ...34 13 MB86R02 Jade D Hardware Manual V1 64 3 1LSB VFST VZT 1022 INLn 1LSBxn VZT Vn 1LSB DNLn Vn 1 Vn 1LSB 1 ...
Страница 884: ...34 45 MB86R02 Jade D Hardware Manual V1 64 ...