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4
Edit
4-10
2.2 Creating a new program
To create a new program, register the program name at first.
Step 1
Create a new program.
Press the F1 key (NEW) on the "PROGRAM SELECTION" screen (Edit Program Edit).
The program name entry screen will appear.
Inputting the program name
Step 2
Step 2
Input the program name.
On the program name entry screen, input
the program name using the operation keys.
NOTE
Characters 0 to 9, A to Z, and "_" (underscore) are
valid for the program name.
Up to 32 characters can be used.
Additionally, since the controller recognizes the
program names shown below as special programs,
do not use these names for normal program
names.
"SEQUENCE"
"COMMON"
(For details, refer to the separate YRCX
programming manual.)
Step 3
Register the program name.
Press the [OK] button to register the program name.
NOTE
The numbers except for those into which the programs have already been registered are automatically assigned
to the program numbers from "1" in order.
Press the ESC key to cancel the new program creation and return to the previous screen.
Be aware that the existing program is overwritten when registering the same program name as that
already registered in the program.
Step 4
Check the new program you have registered.
Select the newly registered program name on the "PROGRAM SELECTION" screen, and then press the F2
key (EDIT).
"3.220: Program step doesn't exit" alarm appears when creating a new program.
When pressing the ESC key, the alarm display disappears and you can start editing.
NOTE
When creating a new program, the alarm occurs since no program is written. This alarm does not occur when
editing the created program.
2.3 Editing the program
Valid keys and submenu descriptions on the "PROGRAM EDIT" screen (Edit Program Edit Edit) are shown
below.
Valid keys
Menu
Function
/
/
/
Moves the cursor.
Returns to the previous screen.
Switches between the "insert" and "overwrite" modes alternately.
Deletes one character at the cursor position.
Deletes one character immediately before the cursor position.
RANGE
Specify the range of copy or cut.
COPY
Sets the copy contents and saves the data into the buffer temporarily.
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