(a) Tolerance and Size Tolerance raised to label more dust in this area. (b) Tolerance
and Size Tolerance of 100, to label the entire interior as dust. (c) Tolerance and Size
Tolerance of 0, to label the entire interior as not dust.
Defect Matte Viewing
The defect matte is output on the second output, thus allowing the use of
context points—see
Setting Context Points
on page 191 to view the input defect
matte and the defect matte after dust detection has been applied. You can get
the second output node from the Utilities folder in the Tools tab.
About Blurs
Use the Blur tool to finish shots that require directional, radial, modulated,
and vectors blurs. This includes shots that require some amount of depth of
field or motion blurs. In modulated blurs, you can vary the amount of blur
from pixel to pixel. The ability to vary the amount of blur applied at each
pixel is sometimes useful to model specific physical processes or be used for
purely artistic goals.
Blur Tool UI
The Blur tool UI is composed of five tabs:
About Blurs | 385
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
Page 806: ...794 ...
Page 828: ...816 ...
Page 870: ...858 ...
Page 888: ...876 ...
Page 898: ...886 ...