Pre-Compositing Import
You can either import render passes from a pre-comp file generated by any
3D application or import Maya passes directly from the Maya (.ma or .mb)
file.
A Maya pre-comp file contains the same information as the corresponding
.ma or .mb file of the 3D scene. However, pre-comp files are faster to import
into Composite and more stable to use. An advantage of using pre-comp files
is that they are self-contained. That is, you don't need to have Maya installed
and licensed on your system like you do for importing Maya files. Before
importing a Maya file, see
To Import an FBX File
on page 324.
To import a pre-comp or Maya file:
1
Select File > Import or press
Ctrl + I
(for Windows and Linux) or
Cmd +
I
(for Mac OS).
The File Browser is displayed.
2
Locate the folder that contains the pre-comp file.
3
Right-click the pre-comp (.precomp) file and select Import or press the
Import button.
NOTE
Pre-comp and Maya files can only be imported in Composite one at
a time.
302 | Chapter 13 Pre-Compositing
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
Page 806: ...794 ...
Page 828: ...816 ...
Page 870: ...858 ...
Page 888: ...876 ...
Page 898: ...886 ...