Grain added to composition.
The grain management tools let you create convincing composites with film
material. You may want to add grain to clips that originate from video to give
them a film look.
The grain management tools are useful when:
■
Mixing film clips originating from different film stocks; you may want to
match the grain in the clips to make your results more consistent.
■
Working with footage originally shot on film that was transferred to video,
you may want to remove the grain if you want to mix film material with
video material.
■
Working with CG-generated elements, you may want a film look result.
Adding Grain to a Composition
The Add Grain tool lets you sample the grain from one image (the reference
image) and apply it to another image (the input image) or sequence. In the
following example, a CG character is used as the input image and the mountain
background is used as the reference image (the grain will be analyzed from
this image).
502 | Chapter 21 Managing Film Grain
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
Page 806: ...794 ...
Page 828: ...816 ...
Page 870: ...858 ...
Page 888: ...876 ...
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