Setting Expressions Examples
The following examples will show you some of the ways expressions can be
used to save time in building your animations. You can create an expression
for one channel and use the same expression for other channels so that the
other channels automatically behave in relation to the first one.
Example: Using Linked Attributes to Drive Animation
This example consists of a simple animation where the Photo Lab red channel
Gain attribute drives the Radial Ramp tool's Y Center attribute—see
Setting
Keys Manually
on page 676,
Radial Ramp Tool
on page 426, and
Processing
Images with Photo Lab
on page 646.
NOTE
It is assumed that you currently have the Player, Schematic, and Composition
Browsers open. With the focus on Schematic, use
Ctrl + N
(Windows and Linux)
or Cmd + N (Mac OS) to create a new composition.
To create an animation where the Photo Lab's red channel Gain attribute
drives the Radial Ramp's Y Center position attribute:
1
From the Tools tab, drag the Radial Ramp tool from the Image Generation
folder to the dependency graph in the Schematic view.
2
Drag the Photo Lab tool from the Color Correction folder to Schematic
and place it after the Radial Ramp tool.
The dependency graph should look like this.
3
4
In the Player controls, change the composition's total number of frames
to 100.
Setting Expressions Examples | 733
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
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