Pixel Masking lets you temporarily isolate specific areas of the footage. You
can apply effects to the selected area of an image without affecting the rest.
Masking Concepts
You can use garbage masks to key undesired elements in an image and to do
rotoscope work. A garbage mask affects the image's alpha channel, which is
where the transparency information is stored. You can use a mask to create
the alpha channel, or you can use a mask to add to an alpha channel.
Garbage matte
A matte that isolates unwanted elements from the primary
element in an image. Garbage mattes are also referred to as garbage masks.
Auto Tangent
When selected, the mask is created with tangents.
Intensity
Defines the alpha value defined by the mask.
Opacity
Defines the transparency of the mask.
Invert
The area outside of the mask is covered by the garbage mask settings.
Edge Distance
The inner or outer offset from the edge of the mask.
Edge Position
The position of the edge handle from the first control point
of the mask.
Edge In/Out
The inner/outer offsets from the edge of the mask.
Garbage Mask Tool Tabs
The Garbage Mask is a three-tabbed tool consisting of Garbage mask
controls—see
Creating Masks
on page 540, Global Composite Output
controls—see
Output Tab Settings
on page 558, and the Options tab—see
Options Tab Settings
on page 559.
538 | Chapter 23 Masking
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
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Page 870: ...858 ...
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