To:
Use:
Control shape opacity.
Opacity
Control the blending mode of the shape.
See Blend Modes in the
Blend Alpha
on
page 344 section.
Blend
Set the stream in which the shape will be
drawn. Note that this parameter is not
Stream
animatable. See
Multi-stream Compositing
on page 371.
This button is only visible when a creation
tool is selected. When creating a shape in
Use Player Stream
a player, this mode will set the new shape's
stream to be that of the player. In a stereo
workflow, this allows you to draw in one
stream (e.g. left stream), change the play-
er's stream, and draw in the other stream.
Set the shape's draw mode. Stroked shapes
will stamp the brush image along the
Draw Mode
shape's path. Filled shapes will fill the
polygon defined by the shape.
Set whether the shape is considered to be
an open or closed shape.
Closed
Enable rendering for this shape (whether
or not it is visible).
Visible
Set the shape to Paint, Clone, or Reveal.
Paint will draw using the solid foreground
Operation
color. Clone and Reveal will use an image
source to draw.
Set which channels of the image will be
affected by the shape. Alpha modes use
the current color's luminance.
Channels
Set rendering quality, depending on the
draw mode. For Stroked shapes, this con-
Anti-Aliasing
trols whether sub-pixel positioning of brush
stamps will be used. For Filled shapes, this
602 | Chapter 25 Vector Paint
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
Page 806: ...794 ...
Page 828: ...816 ...
Page 870: ...858 ...
Page 888: ...876 ...
Page 898: ...886 ...