Pulldown
3:2 pulldown is the process of going from 24 frames per second of film to 60
fields per second of interlaced video (30 video frames per second). This is
usually what a Telecine does when transferring film to video. Pulldown can
also be applied to convert between 24 frames per second and 50 fields per
second of interlaced video (PAL). In this case, it is referred to as PAL pulldown
or 2:2:2:2:2:2:2:2:2:2:2:3.
The 3:2 process works on chunks of 4 film frames to produce chunks of 5
video frames (10 fields); given film frames A, B, C, and D, it produces video
frames AA, BB, BC, CD, DD (the first and second letter correspond to what
goes in the first and second field respectively).
To recover the original 24 frames per second of film and perform compositing
work on progressive frames, you need to go through the reverse process, called
3:2 pullup. In order to do this, you need to know:
■
Cadence
At which video frame the repeating pattern starts.
■
Field Dominance
Which field comes first in time, Field 1 or Field 2?
The Pulldown tool will do both pulldown and pullup for 30 and 25 frames
per second. The four possible operations are selected from the Conversion
menu.
802 | Chapter 33 Video Tools
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
Page 806: ...794 ...
Page 828: ...816 ...
Page 870: ...858 ...
Page 888: ...876 ...
Page 898: ...886 ...