Hotkey Editor
The Hotkey Editor enables you to save different Hotkey Catalogs, and share
these Catalogs with other users. Use the Hotkey Editor to manage hot keys
(keyboard shortcuts).
The Hotkey Editor allows you to:
■
Quickly and easily modify the existing default hotkeys.
■
Keep a copy of your user defined hotkeys for sharing and backup or
updating your copy of Composite.
■
Regroup or Document a list of all hotkeys.
Hotkey Catalogs
Composite introduces a new Hotkeys Catalog concept. Catalogs are place
holders for user defined hotkeys. In other words, when a user modifies a hotkey
through the Hotkey Editor, the hotkey entry is added to the active Catalog,
keeping track of all customized hotkeys.
How Catalogs Work
Catalogs are stored in the Hotkey Catalogs subfolder of the user home folder.
Catalogs can be subsequently moved to the /Project folder and shared with
other users. Like Color Palettes, only one Catalog can be active at any time.
The active Catalog can be chosen through the Hotkey Editor. When modifying
hotkeys, if no Catalog exist for the current user, a new Catalog will be created
automatically.
When starting Composite, the default hotkeys are registered in the hotkey
registry and organized into the specified domains. If you have a Hotkey Catalog
active, the hotkeys in the registry will be overwritten by the hotkeys found
in the Catalog. When resetting a hotkey or a hotkey domain, Composite will
remove these hotkeys from the active Catalog, and reset the hotkeys to the
Composite defaults from the default hotkeys resource file.
Managing Catalogs
Creation and deletion of Catalogs can be done through the Hotkey Catalogs
subfolder of the user home folder found in the File Browser. However, deleting
a Catalog will not automatically reset all the hotkeys in the registry. Remember
that a Catalog is simply a place holder of your user defined hotkeys.
Hotkey Editor | 163
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
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