To:
Press:
Display rendered output.
9
Reset nodes.
Ctrl + R
Toggle Comparison tool.
Shift + C
Toggle Display Modifier tool.
Shift + D
Next stream (stereo)
0
Previous stream (stereo)
Shift + 0
Separators
The following hotkey is available for manipulating UI separators.
To:
Press:
Reset to previous location.
Ctrl
+ click
Schematic
The following hotkeys are available in the Schematic view.
To:
Press:
Set a context point on that node. The number indicates the
number of the context point. For example, pressing
1
+ click
sets context point 1. Pressing
3
+ click sets context point 3.
[1-4]
+ click a node
Clear the context point. The number indicates the number of
the context point to clear. For example, pressing
2
+ click clears
context point 2, and pressing
4
+ click clears context point 4.
[1-4]
+ click the
background of
Schematic
Connect the two nodes (Kiss). Release
Shift
and continue
dragging to cancel the operation.
Shift +
drag a node
into contact with an-
other node
Insert the node between the two nodes joined by that connec-
tion. Release
Alt
and continue dragging to cancel the operation.
Alt +
drag a node
onto a connection
830 | Appendix A Hotkeys
Summary of Contents for 495B1-05A111-1301 - 3ds Max Design 2010
Page 1: ...Composite User Guide ...
Page 16: ...4 ...
Page 18: ...6 ...
Page 88: ...76 ...
Page 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Page 102: ...90 ...
Page 122: ...110 ...
Page 126: ...114 ...
Page 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Page 195: ...UdaTextField XML Resource Files 183 ...
Page 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Page 197: ...UdaPushedToggle XML Resource Files 185 ...
Page 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Page 200: ...188 ...
Page 250: ...238 ...
Page 310: ...298 ...
Page 348: ...336 ...
Page 399: ...About Blurs 387 ...
Page 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Page 450: ...438 ...
Page 478: ...466 ...
Page 520: ...508 ...
Page 548: ...536 ...
Page 578: ...566 ...
Page 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Page 606: ...594 ...
Page 670: ...658 ...
Page 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Page 722: ...710 ...
Page 806: ...794 ...
Page 828: ...816 ...
Page 870: ...858 ...
Page 888: ...876 ...
Page 898: ...886 ...