143
Polyphony obtained with different types of sounds
The maximum permitted polyphony of the Music Processor depends (1) on the
current track playing mode and (2) on the type of Sounds assigned to the tracks.
Maximum polyphony obtainable in the various track playing modes
Note: The Sound Patches and Drumkits behave as the DC Sounds.
single
With an SO Sound, the polyphony is 32 notes. With a DO or DC Sound polyphony is 16
notes.
layer
With two SO Sounds, the polyphony is 16 notes. With two DO or DC Sounds the polyphony
is 8 notes. With one SO Sound and one DC or DO Sound you can obtain approximately 24-
note polyphony.
split
With two SO Sounds, the polyphony is 32 notes. With DO and DC Sounds polyphony is 16
notes. With one SO sound and one DC or DO Sound, you can obtain approximately 24-note
polyphony.
multi
The polyphony depends on the complexity of the configuration. With only SO Sounds, a
minimum polyphony of approximately 24 notes is guaranteed.
Access the
EDIT
SOUND
environment
Access to the
EDIT
SOUND
environment is via the same method for all Sound types:
1. Select the Sound (track) you wish to edit from the main display.
2. Press the
Sound
button (the main
EDIT
SOUND
menu is displayed).
Different displays will appear according to the type of Sound selected (figures 1,
2). The first difference lies between the Sound and the Sound Patch/Drumkits. The
second difference lies in the access to the edit with an SO Sound or with a DO or
DC Sound.
The edit environment (the editors of the edit sound menu)
The elements that make up the
EDIT
SOUND
environment are grouped in different
editors, listed in the main menu (figures 1 and 2).
The editors of the edit sound menu
Waveset
Selects the Waveform (fundamental waveform or waveforms of the Sound).
Volume
Volume of the Sound.
Amplitude envelope
Varies the volume over time, defined by two graphic representations consisting of ten
segments each: Key On Envelope and Key Off Envelope.
LFO
Modulation. Can be tied to the Sequencer Clock. Generates cyclic variations in the ampli-
tude or in the cutoff frequency of the filters.
Filter 1/2
Filters 1 and 2. Modify the timbric quality of the Sound, attenuating or enhancing certain
frequencies, such as in an equalizer.
Filter envelope
(Not present in the case of SO Sounds,
s.). Variation of the Filter’s effect over time.
Pitch envelope
Variation of the Pitch over time.
Pan
Position of the Sound within the Stereophonic panorama. In DC and DO Sounds it is also
possible to programme the Pan envelope.
(5) Edit Sound
Summary of Contents for S2 Turbo
Page 1: ......
Page 3: ...MUSICPROCESSORS OWNER S MANUAL ...
Page 17: ...INTRODUCTION 1 1 INTRODUCTION INTRODUCTION ...
Page 21: ...5 LAYOUTS 2 LAYOUTS S2 S3 Front panel S2 S3 Rear panel S2R Front panel S2R Rear panel ...
Page 42: ...26 OVERVIEW ...
Page 120: ...104 PRACTICAL GUIDE ...
Page 140: ...124 SAMPLE TRANSLATOR ...
Page 256: ...II APPENDIX ...
Page 257: ...MIDI iii MIDI IMPLEMENTATION CHART MIDI CONTROLLERS SYSTEM EXCLUSIVE ...
Page 267: ...Waveforms Sounds Performances xiii WAVEFORMS SOUNDS AND PERFORMANCES ...
Page 278: ...XXIV APPENDIX ...
Page 279: ...ROM Drumkits and Percussion Samples xxv DRUMKITS AND PERCUSSION SAMPLES ...
Page 291: ...TECHNICAL SPECIFICATIONS xxxvii TECHNICAL SPECIFICATIONS ...
Page 302: ...J TROUBLESHOOTING ...