CHAPTER 5: WORKING WITH TEXT AND PATHS 203
The Material dialog box
This section briefly describes the different items
in the Material dialog box.
Color/Texture
Lets you customize the object's appearance with either simple or gradient colors,
or either a Natural or Magic Texture fill. Texture fills are applied to the area within
an object's border whether the object is 3D or not. Click the Color and Texture
Boxes to invoke their respective dialog boxes.
Bevel
Lets you define the 3D edge of an object with a variety of preset styles. The size of
the bevel edge is determined by the Border/Depth settings.
None (2D object) 3D Round
3D Chisel
3D Trim
3D Pipe
3D Custom Modes
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