LAYERS PALETTE
Mari 2.0v1
91
The Foundry
Layers Palette Fields
W
entry box,
slider
Adjusts the values of the W axis, which correspond
to the Alpha component, to modify the color-
encoded vectors.
Procedural/ Environment/Cubemap
Cubic Image
entry box,
file browser
The environment image you want to be reflected.
This procedural cannot be cached or
baked and is for display purposes
only.
Falloff Start
entry box,
slider
Specifies where the cubic image starts.
Falloff End
entry box,
slider
Specifies where the cubic image ends.
Procedural/ Environment/Cubemap Projector
Cubic Image
entry box,
file browser
Select or input the filepath to the .dds cubic image
to project as a texture.
This procedural cannot be cached or
baked and is for display purposes
only.
Cull Backfaces
checkbox
When the checkbox is ticked, this setting ensures
that projection does not affect areas facing away
from the camera when factoring edge falloff.
Offset
| X
entry box,
slider
The offset of the projected image along the X axis.
This affects the position of where the camera sits
in the scene.
Offset
| Y
entry box,
slider
The offset of the projected image along the Y axis.
This affects the position of where the camera sits
in the scene.
Offset
| Z
entry box,
slider
The offset of the projected image along the Z axis.
This affects the position of where the camera sits
in the scene.
Rotation
| X
entry box,
slider
The rotation of the projected image along the X
axis.
This rotates the camera for the
entire scene, not just one part.
Rotation
| Y
entry box,
slider
The rotation of the projected image along the Y
axis.
This rotates the camera for the
entire scene, not just one part.
Rotation
| Z
entry box,
slider
The rotation of the projected image along the Z
axis.
This rotates the camera for the
entire scene, not just one part.
Edge Falloff
| Start
entry box,
slider
Modifies how far away the projection falloff starts
on the model.
Edge Falloff
| End
entry box,
slider
Modifies how far away the projection falloff ends
on the model.
Edge Falloff
| Curve
curve editor Modifies the otherwise linear shape of the edge
falloff to your desired shape.
Control
Type
What it does
Notes