12 P
AINTING
F
UNCTIONS
Function
How to access it
What it does
Opens this
dialog box
Notes
Undo all unbaked
painting
•
Menubar
| Painting > Clear
Painting
• Toolbar |
•
Mouse
|
Undo all painting not yet
baked into the model (still in
the paint buffer).
For the mouse gesture: press and
hold \, click and drag in the direc-
tion indicated. (A thin red line
traces gestures onscreen.)
Undo
•
Menubar
| Edit > Undo
•
Keyboard
| Ctrl+Z
•
Toolbar
|
•
Mouse
|
Undo the last action.
For the mouse gesture: press and
hold \, click and drag in the direc-
tion indicated. (A thin red line
traces gestures onscreen.)
See also the
History View Palette
.
Redo
•
Menubar
| Edit > Redo
•
Keyboard
| Ctrl+Y
•
Toolbar
|
•
Mouse
|
Redo the last (undone)
action.
For the mouse gesture: press and
hold \, click and drag in the direc-
tion indicated. (A thin red line
traces gestures onscreen.)
See also the
History View Palette
.
Bake painting into
the model
•
Keyboard
| B
•
Menubar
| Painting > Bake
•
Mouse
|
•
Statusbar
|
Saves the painting as part of
the project.
For the mouse gesture: press and
hold \, click and drag in the direc-
tion indicated. (A thin red line
traces gestures onscreen.)
Show or hide
painting
•
Keyboard
| .
Shows or hides the contents
of the paint buffer (that is,
the unbaked paint).
Show or hide
paintable areas
(not currently
masked out)
•
Menubar
| Painting >
Toggle Mask Preview
•
Keyboard
| ,
•
Projection Palette
| Mask
Preview | MaskPreview
Enabled
Shows or hides the current
masking (including all mask-
ing currently turned on – the
edge mask, channel mask,
ambient occlusion mask,
depth mask, and backface
mask). When this is on, this
shows paintable areas nor-
mally, and unpaintable areas
are colored.