HUD MANAGER DIALOG BOX
Mari 2.0v1
214
The Foundry
HUD Manager Dialog Box Fields
Tool Manager
>
General
|
Tool
Help
QString
Shows basic tool help for the current tool.
Tool Manager
>
General
|
Current
Tool
QString
Shows the name of the current tool.
GPU 0 >
Capabilities
| Threaded OpenGL
Operations Allowed
bool
Debug info.
GPU 0 >
Capabilities
| Tessellation
Allowed
bool
Debug info.
GPU 0 >
Capabilities
|
Geometry Shaders Supported
bool
Debug info.
GPU 0
>
Capabilities
|
Offscreen
AA
bool
Debug info.
GPU 0
>
Capabilities
|
Float Data
bool
Debug info.
GPU 0
>
Capabilities
|
Offscreen
bool
Debug info.
GPU 0 >
Capabilities
|
Shaders
bool
Debug info.
GPU 0 >
Capabilities
|
Max
Texture Size int
Debug info.
GPU 0
>
Capabilities
|
Texture
Units
int
Debug info.
GPU 0
>
Driver
|
Renderer
QString
Debug info.
GPU 0
>
Driver
|
Glew
QString
Debug info.
GPU 0
>
Driver
|
Version
QString
Debug info.
GPU 0
>
Driver
|
Vendor
QString
Debug info.
GPU 0 >
Resources
| Memory Info
QString
Shows the memory usage and free memory information for
the project.
GPU 0 >
Resources
| Used Texture Units int
The number of texture units used in the project.
GPU 0
>
Resources
|
Free
Offscreen
int
Debug info.
GPU 0 >
Resources
|
Offscreen
Buffers int
Debug info.
GPU 0
>
Resources
|
Gpu Ram
qint64
Debug info.
GPU 0
>
Resources
|
Max Image
Memory qint64
Debug info.
GPU 0 >
Resources
|
Buffer
Memory
qint64
Debug info.
GPU 0
>
Resources
|
Tile Memory
qint64
Debug info.
GPU 0
>
Resources
|
Image Tiles
int
Debug info.
Channels
| Current Channel
QString
Shows the name of the current channel on the current object.
Clock
|
Animation Frame
int
The number of the frame currently being displayed.
Clock
| Animation Loop
int
The number of frames currently being looped.
Clock
|
Animation FPS
int
Frames Per Second of the animation.
Clock
| Animation
Time
QString
Time length of the animation in the scene.
Control
Type
What it does
Notes