Section 6 — Effect Parameters
ASR-10 Musician’s Manual
6
Edit/Effect Parameters
HF DAMPING
Range:
0 to 99
This parameter sounds best when set to low values. It has the same function as in the Plate
Reverb, which is to filter out more and more high frequency energy. For the most natural
sounding reverse effect, we recommend a setting of 0.
DIFFUS1
Range:
0 to 99
DIFFUS1 smears the input signal making a smoother sounding reverb. This parameter controls
the high frequency ranges. For percussion sounds, high values are recommended.
DIFFUS2
Range:
0 to 99
Similar to and in series with DIFFUS1, this parameter controls lower frequency ranges.
DECAY DEFINITION
Range:
0 to 99
The DECAY DEFINITION controls the rate at which echo density is increased with time. If set
too high, the echo density will build at a rate that exceeds the decay rate. This can be used for a
special effect.
SLAPBACK TIME
Range:
0 to 530ms
This parameter controls the delay time of an internal dry signal to create a slapback. This effect
helps to simulate a backwards reverb, since now the dry signal appears at the end. In general we
recommend the BUS Mixes be set all wet (99) for this effect. Rule of thumb: Set this parameter at
about the same value as the HOLD TIME.
SLAPBACK LEVEL
Range:
0 to 99
This parameter adjusts the volume of the slapback (internal dry) signal. A value of 0 would
eliminate audible slapback.
MOD SRC 1
MOD SRC 2
DST 1
DST 2
MIN 1
MIN 2
MAX 1
MAX 2
These parameters are explained in detail in Section 5 — Effect Concepts.
ROM-20 REVRSE REVB2
REVRSE REVB2 is identical to REVRSE REVRB, except this algorithm will retrigger by an
assigned input signal level (threshold) determined by the user. Once triggered, the reverse
envelope will proceed to completion, unless retriggered by subsequent input signals. If you are
looking for a reverse effect that will not retrigger, try using the previous reverse reverb
algorithm. The BUS1 and BUS2 MIX parameters are used to select different Dry/Wet mixes.
The parameters available for this algorithm are:
HOLD TIME
Range:
1ms to 10.0s
This parameter controls the amount of time that the reverse will sound after it has been triggered.
Rule of thumb: Don’t set the HOLD TIME much longer than the ATTACK TIME.
ATTACK TIME
Range:
1ms to 10.0s
This parameter sets the duration over which the reverb builds. It is recommended that you set
this value less than the HOLD TIME.