Network Communications Setting
Section 6-2
141
7. The Node Address Setting: Set the node address within the local FINS
address for the Network Communications Unit. The network address and
the unit address can not be changed.
Note
Set the node address so as not to overlap with the one of other Communica-
tions Unit or FinsGateway Virtual Communications Unit. [Connect to the
CX-Simulator] will fail if overlapped. If the node address is changed, the
Ladder Engine will be restarted.
8. Communications Settings: Select from the [Communications] drop down
list according to the purpose. The following items can be selected.
Comm. Settings
Contents
−
(None)
Communications instructions are not processed. (de-
fault)
Messages
Display the contents of the messages sent to the [Dis-
play Messages] window.
Local
Perform actual communications to a node in the com-
puter.
Note
Comm. Settings is for ladder diagram instructions (SEND/RECV/CMND). All
of the communications from external devices to the Ladder Engine will be
valid regardless of the restrictions in the Comm. Settings.
9. Press [OK] to exit the [Register Network Communications] window and to
return to the [Network Communications Settings] window.
10. Exit the Network Communications Settings window: Repeat the proce-
dures 5 to 9 as required. Press [OK] when completed.
Summary of Contents for CX-Simulator 1.9
Page 1: ...Cat No W366 E1 10 CX Simulator Ver 1 9 SYSMAC WS02 SIMC1 E OPERATION MANUAL...
Page 2: ......
Page 3: ...SYSMAC WS02 SIMC1 E CX Simulator Ver 1 9 Operation Manual Revised December 2009...
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Page 30: ...xxxi...
Page 35: ...xxxvi...
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Page 63: ...Comparison of the CX Simulator and SYSMAC CS CJ series PLCs Section 1 6 24...
Page 75: ...Installing and Uninstalling the Software Section 2 1 36...
Page 157: ...Task Debugging Section 4 4 118...
Page 195: ...Connection with Application Programs Section 7 2 156...
Page 225: ...Checking the Result Section 8 5 186...
Page 277: ...Other Functions Section 9 4 238...
Page 289: ...Other Tips for Troubleshooting Section 10 3 250...
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