NOTE
Unless otherwise specified, the term “node” and “tool node” are
interchangeable throughout this guide.
When you create a composition by importing media, the composition contains
one input node (which points to the media you imported) and one output
node. You then build the dependency graph by adding tool nodes. For more
detailed information on the different types of nodes, see
Node Overview
on
page 52.
You can set the direction in which processing proceeds in the User Preferences
Creative tab. For 2D workflows, you can build the dependency graph
left-to-right or top-down direction. For 3D workflfows, you can build the
dependency graph in a left-to-right or bottom-top direction -- see
Setting User
Preferences
on page 168.
A dependency graph with left-to-right flow.
A dependency graph with a top-down flow.
NOTE
Nodes do not necessarily have to be connected. For example, you can
create branches that you connect or disconnect to experiment with different
scenarios.
Working with Schematic | 51
Содержание 495B1-05A111-1301 - 3ds Max Design 2010
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Страница 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Страница 101: ...8 The Render dialog appears Click the Start button to start the rendering process To Render the Composition 89 ...
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Страница 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
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Страница 309: ...The stereo rig is ready to use You can adjust left and right eye convergence Setting up a Stereo Camera Rig 297 ...
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Страница 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
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Страница 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
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Страница 729: ...Backward vectors Forward and backward vectors The Show Vectors tool has the following parameters Show Vectors 717 ...
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