Using a UDA
When specifying, for instance, a render file name, there is an option for
entering UDAs in the string. The UDAs may be scoped or not and can be
selected from the default lists available or can be created by the user.
See—
Creating UDAs
on page 177.
To add a UDA to a render file name:
1
Open the Project Preferences window by clicking on the project icon in
the task bar then select the Render tab.
2
Click open the Select UDA menu and select the UDA you want to add to
the File Name string. In this example the scoped Project:Art Director UDA
is selected, loaded and ready to insert into the string.
Using a UDA | 181
Содержание 495B1-05A111-1301 - 3ds Max Design 2010
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Страница 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Страница 101: ...8 The Render dialog appears Click the Start button to start the rendering process To Render the Composition 89 ...
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Страница 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
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Страница 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
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Страница 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
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Страница 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
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Страница 729: ...Backward vectors Forward and backward vectors The Show Vectors tool has the following parameters Show Vectors 717 ...
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