To archive the current composition:
1
Select File > Archive.
2
In the dialog that appears, enter a name for the archive and click OK.
NOTE
The Python script for archiving does not recognize file names that
contain any of the following characters: *?:”<> (asterisk, question mark, colon,
quote mark, open angle bracket, close angle bracket). A file name with any
of these characters causes the archiving script to fail.
If you are archiving a composition, the following dialog appears in which
you can choose the archiving options. External dependencies, such as
linked compositions, paint strokes, 1D LUTs, and 3D LUTs are on by
default for all external dependency types, with the exception of media.
3
Select the archiving options and click OK.
All external dependency files are stored in one or many .zip files named
after their type (for example, MEDIA, PAINT_STROKES, 1D_LUT, 3D_LUT).
WARNING
Changing the name of a .zip file, moving or transferring an archive
will result in undefined restoration behavior.
To archive an element:
1
In the File Browser, in the Folder list, navigate to and select the element
you want to archive.
2
In the Folder contents area, right-click the element to archive and select
Archive.
3
In the dialog that appears, enter a name for the archive and click OK.
Archiving or Restoring | 105
Содержание 495B1-05A111-1301 - 3ds Max Design 2010
Страница 1: ...Composite User Guide ...
Страница 16: ...4 ...
Страница 18: ...6 ...
Страница 88: ...76 ...
Страница 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Страница 101: ...8 The Render dialog appears Click the Start button to start the rendering process To Render the Composition 89 ...
Страница 102: ...90 ...
Страница 122: ...110 ...
Страница 126: ...114 ...
Страница 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Страница 195: ...UdaTextField XML Resource Files 183 ...
Страница 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Страница 197: ...UdaPushedToggle XML Resource Files 185 ...
Страница 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
Страница 200: ...188 ...
Страница 250: ...238 ...
Страница 309: ...The stereo rig is ready to use You can adjust left and right eye convergence Setting up a Stereo Camera Rig 297 ...
Страница 310: ...298 ...
Страница 348: ...336 ...
Страница 399: ...About Blurs 387 ...
Страница 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
Страница 450: ...438 ...
Страница 478: ...466 ...
Страница 520: ...508 ...
Страница 548: ...536 ...
Страница 578: ...566 ...
Страница 596: ...The last step is to add the sun s reflection to the water 584 Chapter 24 Raster Paint ...
Страница 606: ...594 ...
Страница 670: ...658 ...
Страница 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
Страница 722: ...710 ...
Страница 729: ...Backward vectors Forward and backward vectors The Show Vectors tool has the following parameters Show Vectors 717 ...
Страница 805: ...8 Add any correction using the Translation Rotation Scale parameters Simultaneous Stabilizing and Tracking 793 ...
Страница 806: ...794 ...
Страница 828: ...816 ...
Страница 870: ...858 ...
Страница 888: ...876 ...
Страница 898: ...886 ...