Suppressing Spill
After you create a key and key out any trouble areas, some of the background
color may have spilled over the edge of the key. Use the Spill controls to
suppress or disguise color spill in the front image.
To gesturally remove color spill:
1
Set a Player view to Tool Output and, with the selection on the Keyer
super tool node, cycle to Comp Output—see
Cycling Through Inputs and
Outputs
on page 71.
2
Select Spill from the Sampling box or press
S
.
3
Remove any color spill. Click anywhere in the Player, and modify the
parameters that appear by dragging the sliders; you do not need to click
a specific area.
To:
Drag:
Set the range for the removal of color spill along the edges of the key.
Drag right to soften the edge and remove color spill further into the
key. Drag left to harden, or create a thinner, edge.
Range
Modify and suppress colors that are adjacent to the primary sample.
Hue
NOTE
To reset Spill and Blend parameters, click the Reset button, below the Edge
Balance trackball.
Modifying Blend
Using the Blend parameters you can gesturally modify the luminance at the
edge of the key, so that it blends with the luminance in the background image.
For example, when the front image is darker than the back image, you can
use the Blend parameters to lighten the edge of the key.
With the Blend Luminance controls, you can adjust the edge blending and
maintain the edge detail. Adjusting the Edge Size amount uses pixel analysis
to determine the extent of the adjustment.
Suppressing Spill | 533
Содержание 495B1-05A111-1301 - 3ds Max Design 2010
Страница 1: ...Composite User Guide ...
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Страница 92: ...6 A new composition has been created 80 Chapter 4 Start Compositing Now ...
Страница 101: ...8 The Render dialog appears Click the Start button to start the rendering process To Render the Composition 89 ...
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Страница 186: ...174 Chapter 9 Getting Familiar with Your Workspace ...
Страница 195: ...UdaTextField XML Resource Files 183 ...
Страница 196: ...UdaValueEditor UdaMenu 184 Chapter 9 Getting Familiar with Your Workspace ...
Страница 197: ...UdaPushedToggle XML Resource Files 185 ...
Страница 198: ...UDA Declaration 186 Chapter 9 Getting Familiar with Your Workspace ...
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Страница 309: ...The stereo rig is ready to use You can adjust left and right eye convergence Setting up a Stereo Camera Rig 297 ...
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Страница 399: ...About Blurs 387 ...
Страница 411: ...Output Controls The Output UI allows you to control the following parameters About Blurs 399 ...
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Страница 710: ... a Tool time cursor b Global time frame markers 698 Chapter 28 Time Tools ...
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Страница 729: ...Backward vectors Forward and backward vectors The Show Vectors tool has the following parameters Show Vectors 717 ...
Страница 805: ...8 Add any correction using the Translation Rotation Scale parameters Simultaneous Stabilizing and Tracking 793 ...
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