Analog
When discussing audio, this term refers to a method of reproducing a sound wave with voltage fluctuations that are analogous to the
pressure fluctuations of the sound wave. This is different from digital recording in that these fluctuations are infinitely varying rather
than discrete changes at sample time.
Attack
The attack of a sound is the initial portion of the sound. Percussive sounds (drums, piano, guitar plucks) are said to have a fast attack. This
means that the sound reaches its maximum amplitude in a very short time. Sounds that slowly swell up in volume (soft strings and wind
sounds) are said to have a slow attack.
Audio Compression Manager (ACM)
The Audio Compression Manager, from Microsoft, is a standard interface for audio compression and signal processing for Windows. The
ACM can be used by Windows programs to compress and decompress .wav files.
Audio Event Locator
The Audio Event Locator is similar to a scrub function. However, rather than playing the sound file at a slow speed, it loops playback
around the cursor position. This position can be selected by dragging the cursor around in the Sound Forge Overview window.
Audio Interchange File Format (AIFF)
An audio file format developed by Apple Computer.
ASX File
ASF Stream Redirector file.
Attenuation
A decrease in the level of a signal.
Bandwidth
When discussing audio equalization, each frequency band has a width associated with it that determines the range of frequencies that
are affected by the EQ. An EQ band with a wide bandwidth will affect a wider range of frequencies than one with a narrow bandwidth.
When discussing network connections, bandwidth refers to the rate of signals transmitted or the amount of data that can be
transmitted in a fixed amount of time (stated in bits/second): a 56 Kbps network connection is capable of receiving 56,000 bits of data
per second.
Baseline
The baseline of a waveform is also referred to as the zero-amplitude axis or negative infinity. In the following image, the red line
represents the baseline.
Beats Per Minute (BPM)
The tempo of a piece of music can be written as a number of beats in one minute. If the tempo is 60 BPM, a single beat will occur once
every second.
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APPENDIX E
Summary of Contents for Pro 10
Page 1: ...Pro 10 Sound Forge User Manual ...
Page 2: ......
Page 26: ...20 CHAPTER 1 ...
Page 60: ...54 CHAPTER 2 ...
Page 152: ...146 CHAPTER 8 ...
Page 166: ...160 CHAPTER 9 ...
Page 176: ...170 CHAPTER 10 ...
Page 200: ...194 CHAPTER 11 ...
Page 220: ...214 CHAPTER 12 ...
Page 236: ...230 CHAPTER 13 ...
Page 266: ...260 CHAPTER 16 ...
Page 278: ...272 CHAPTER 17 ...
Page 312: ...306 CHAPTER 20 ...
Page 346: ...340 APPENDIX C ...
Page 366: ...360 APPENDIX E ...