What is the Wave Hammer plug-in?
The Wave Hammer DirectX plug-in is an audio mastering tool consisting of a classic compressor and a volume maximizer.
The Wave Hammer tool can be used in any Microsoft DirectX-compatible host application (for example, Sound Forge and ACID® Pro
software), and the quality and functionality of the Wave Hammer plug-in is the same in each host application; however, the method of
previewing effects is different. Consult your host application’s documentation to determine the available previewing methods.
Displaying the Wave Hammer plug-in
To display the Wave Hammer tool, choose
Wave Hammer
from the
Effects
menu.
The Wave Hammer dialog
The Wave Hammer controls are divided into two tabs:
Compressor
and
Volume Maximizer
.
Compressor tab
The controls on the
Compressor
tab are used to compress the audio signal. When applied properly, compression reduces the dynamic
range of audio and allows you increase overall loudness. Compression has various uses. For example, applying heavy compression at a
low threshold to electric guitar produces distortion. The controls are explained below.
Control
Description
Threshold
The
Threshold
fader is used to adjust the audio level at which compression is applied. Audio
with levels higher than the
Threshold
value are compressed, while audio at levels lower than
this value pass through the compressor uninterrupted.
Ratio
The
Ratio
slider determines the amount of compression applied to audio signals surpassing the
threshold. A ratio of
1:1
applies no compression to audio surpassing the threshold, while a ratio
of
2:1
requires a 2 dB increase in actual volume to raise the processed volume 1 dB. A ratio of
Inf:1
is considered a limiter.
Output gain
The
Output gain
fader allows you to determine how much the audio signal is boosted
following its compression.
Attack time
The
Attack time
slider allows you to determine how soon after rising above the threshold the
audio signal is attenuated.
Release time
The
Release time
slider allows you to determine how soon after falling below the threshold the
audio signal attenuation is interrupted.
USING ACOUSTIC MIRROR AND WAVE HAMMER
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Summary of Contents for Pro 10
Page 1: ...Pro 10 Sound Forge User Manual ...
Page 2: ......
Page 26: ...20 CHAPTER 1 ...
Page 60: ...54 CHAPTER 2 ...
Page 152: ...146 CHAPTER 8 ...
Page 166: ...160 CHAPTER 9 ...
Page 176: ...170 CHAPTER 10 ...
Page 200: ...194 CHAPTER 11 ...
Page 220: ...214 CHAPTER 12 ...
Page 236: ...230 CHAPTER 13 ...
Page 266: ...260 CHAPTER 16 ...
Page 278: ...272 CHAPTER 17 ...
Page 312: ...306 CHAPTER 20 ...
Page 346: ...340 APPENDIX C ...
Page 366: ...360 APPENDIX E ...