
74
Chapter 3: Sprites
To rotate or skew a sprite with the Property inspector:
1
Select the sprite you want to rotate or skew and click the Sprite tab in the Property inspector
(List view).
2
To rotate the selected sprite, display the Rotation pop-up menu and enter the number of degrees
in the Rotation text box.
3
To skew the selected sprite, display the Skew pop-up menu and enter the number of degrees in
the Skew text box.
To resize a rotated or skewed sprite, do one of the following:
•
Click the Rotate and Skew tool and drag any of the sprite’s handles. Use Alt-drag (Windows)
or Option-drag (Macintosh) to maintain the sprite’s proportions as you resize.
•
Enter new values on the Sprite tab in the Property inspector.
Director resizes the sprite at the current skew or rotation angle.
To restore a skewed or rotated sprite to its original orientation:
•
Select Modify > Transform > Reset Rotation and Skew or Reset All.
To skew a sprite with script:
•
Set the
skew
sprite property. For more information about this property, see the Scripting
Reference topics in the Director Help Panel.
Skew
Rotate
Summary of Contents for DIRECTOR MX 2004-USING DIRECTOR
Page 1: ...DIRECTOR MX 2004 Using Director...
Page 16: ...16 Chapter 1 Introduction...
Page 82: ...82 Chapter 3 Sprites...
Page 98: ...98 Chapter 4 Animation...
Page 134: ...134 Chapter 5 Bitmaps...
Page 242: ...242 Chapter 10 Sound and Synchronization...
Page 274: ...274 Chapter 11 Using Digital Video...
Page 290: ...290 Chapter 12 Behaviors...
Page 302: ...302 Chapter 13 Navigation and User Interaction...
Page 334: ...334 Chapter 15 The 3D Cast Member 3D Text and 3D Behaviors...
Page 392: ...392 Chapter 16 Working with Models and Model Resources...
Page 418: ...418 Chapter 18 Movies in a Window...
Page 446: ...446 Chapter 22 Managing and Testing Director Projects...