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Chapter 2: Score, Stage, and Cast
For information about specific cast member properties, see the following topics:
•
“Using animated GIFs” on page 101
”
•
“Embedding fonts in movies” on page 164
•
“Using Flash Content” on page 181
•
“Setting bitmap cast member properties” on page 128
•
“Setting vector shape properties” on page 142
•
“Synchronizing media” on page 240
•
“Setting film loop properties” on page 95
•
“Setting palette cast member properties” on page 155
•
“Setting PICT cast member properties” on page 128
•
“To specify a shape’s fill in Lingo or JavaScript syntax:” on page 144
•
“Setting sound cast member properties” on page 232
•
“Setting text or field cast member properties” on page 174
•
“Setting transition cast member properties” on page 162
•
“Setting Xtra cast member properties” on page 49
•
“Creating an animated color cursor cast member” on page 299
•
“Streaming linked Shockwave Audio and MP3 audio files” on page 238
•
“Setting Flash component parameters” on page 209
•
“Setting Windows Media properties” on page 253
•
“Setting DVD Cast member properties” on page 257
Launching cast member editors
You can open any cast member in the appropriate editor directly from the Cast window. You can
use the Director internal media editors, such as the Text, Paint, or Vector Shape window, or you
can specify external editors for certain types of cast members. For more information, see
“Launching external editors” on page 46
.
To launch an editor for a cast member, do one of the following:
•
Double-click a cast member in the Cast window.
•
Double-click a sprite that contains the cast member in the Score or on the Stage. See
“Sprites”
on page 51
.
Finding cast members
You can search for cast members by name, type, and color palette. You can search for selected cast
members used in the Score, such as when you are preparing a movie for distribution. You can also
search for cast members not used in the Score—for example, to clean up a movie and reduce the
space and memory required to save and run the movie.
Before releasing a movie, it’s a good idea to remove unused cast members to make the movie as
small as possible for downloading.
Summary of Contents for DIRECTOR MX 2004-USING DIRECTOR
Page 1: ...DIRECTOR MX 2004 Using Director...
Page 16: ...16 Chapter 1 Introduction...
Page 82: ...82 Chapter 3 Sprites...
Page 98: ...98 Chapter 4 Animation...
Page 134: ...134 Chapter 5 Bitmaps...
Page 242: ...242 Chapter 10 Sound and Synchronization...
Page 274: ...274 Chapter 11 Using Digital Video...
Page 290: ...290 Chapter 12 Behaviors...
Page 302: ...302 Chapter 13 Navigation and User Interaction...
Page 334: ...334 Chapter 15 The 3D Cast Member 3D Text and 3D Behaviors...
Page 392: ...392 Chapter 16 Working with Models and Model Resources...
Page 418: ...418 Chapter 18 Movies in a Window...
Page 446: ...446 Chapter 22 Managing and Testing Director Projects...