
42
Chapter 2: Score, Stage, and Cast
Importing cast members
Importing lets you create cast members from external media. You can either import data into a
Director movie file or create a link to the external file and re-import the file each time the movie
opens. Linked files let you display dynamic media from the Internet, such as sports scores,
sounds, and weather pictures, which makes downloading movies faster. For more information
about linked files, see
“About linking to files” on page 44
.
Director can import cast members from almost every popular media file format. See
“About
import file formats” on page 44
.
You can import files by using the Import dialog box, dragging files from the desktop to a Cast
window, or by using Lingo or JavaScript syntax.
To import cast members and specify import options:
1
In Thumbnail view, select an empty position in a cast.
If no cast position is selected, Director places the new cast member in the first available
position in the current cast in Thumbnail view. In List view, Director places the new cast
member at the end of the list.
2
Select File > Import.
3
To import a file from the Internet, click Internet and enter a URL in the Find URL text box.
4
To import local files, select the type of media to import from the Files of Type (Windows) or
the Show (Macintosh) pop-up menu.
All the files in the current directory appear unless you make a selection.
5
To select a file or files to import, do one of the following:
■
Double-click a file.
■
Select one or more files, and click Add.
■
Click Add All.
You can switch folders and import files from different folders at the same time.
Summary of Contents for DIRECTOR MX 2004-USING DIRECTOR
Page 1: ...DIRECTOR MX 2004 Using Director...
Page 16: ...16 Chapter 1 Introduction...
Page 82: ...82 Chapter 3 Sprites...
Page 98: ...98 Chapter 4 Animation...
Page 134: ...134 Chapter 5 Bitmaps...
Page 242: ...242 Chapter 10 Sound and Synchronization...
Page 274: ...274 Chapter 11 Using Digital Video...
Page 290: ...290 Chapter 12 Behaviors...
Page 302: ...302 Chapter 13 Navigation and User Interaction...
Page 334: ...334 Chapter 15 The 3D Cast Member 3D Text and 3D Behaviors...
Page 392: ...392 Chapter 16 Working with Models and Model Resources...
Page 418: ...418 Chapter 18 Movies in a Window...
Page 446: ...446 Chapter 22 Managing and Testing Director Projects...