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Contents
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Using bitmap filters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Using onion skinning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
About the Paste as Pict option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Setting bitmap cast member properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Setting PICT cast member properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Setting Paint window preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Compressing bitmaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Working with Macromedia Fireworks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
CHAPTER 6:
Vector Shapes
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Drawing vector shapes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Editing vector shapes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Defining gradients for vector shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Controlling vector shapes with Lingo or JavaScript syntax. . . . . . . . . . . . . . . . . . 142
Setting vector shape properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Using shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Setting shape cast member properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
CHAPTER 7:
Color, Tempo, and Transitions
. . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Controlling color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Setting palette cast member properties. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
About tempo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Using transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
CHAPTER 8:
Text
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Embedding fonts in movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
Creating text cast members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
Editing and formatting text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
Creating a hypertext link . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Working with fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Using editable text. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Converting text to a bitmap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Mapping fonts between platforms for field cast members . . . . . . . . . . . . . . . . . . 173
Setting text or field cast member properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Formatting chunks of text with Lingo or JavaScript syntax . . . . . . . . . . . . . . . . . 176
Formatting text or field cast members with Lingo or JavaScript syntax . . . . . . . . 178
Controlling scrolling text with Lingo or JavaScript syntax . . . . . . . . . . . . . . . . . . 179
Checking for specific text with Lingo or JavaScript syntax. . . . . . . . . . . . . . . . . . 179
Modifying strings with Lingo or JavaScript syntax. . . . . . . . . . . . . . . . . . . . . . . . 180
Summary of Contents for DIRECTOR MX 2004-USING DIRECTOR
Page 1: ...DIRECTOR MX 2004 Using Director...
Page 16: ...16 Chapter 1 Introduction...
Page 82: ...82 Chapter 3 Sprites...
Page 98: ...98 Chapter 4 Animation...
Page 134: ...134 Chapter 5 Bitmaps...
Page 242: ...242 Chapter 10 Sound and Synchronization...
Page 274: ...274 Chapter 11 Using Digital Video...
Page 290: ...290 Chapter 12 Behaviors...
Page 302: ...302 Chapter 13 Navigation and User Interaction...
Page 334: ...334 Chapter 15 The 3D Cast Member 3D Text and 3D Behaviors...
Page 392: ...392 Chapter 16 Working with Models and Model Resources...
Page 418: ...418 Chapter 18 Movies in a Window...
Page 446: ...446 Chapter 22 Managing and Testing Director Projects...