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Index
491
sounds, importing 231
textures 360
unloading cast members 47, 437, 439
Xtra extensions 449
Memory inspector 438
mesh deform modifier 380
mesh generator 339, 342
messages, sending to sprites 287
methods
ActiveX 205
Bones player 373
cameras 390, 396
collision 395
downloading files 475
event handling 394
keyframe animation 377
lights 384
models 349
rendering 407
sprites 408
textures 362
transforms 399, 401
vectors 398
MIAWs (movie in a window)
appearance properties 413
browsers, not supported 478
closing 411
creating 410
dockable 414
events 416
interaction, controlling 417
layering 416
listing current 417
naming 410
objects 410
opening 410
setting size and location 412
model resources
about 335
boxes 338
cast members 345
commands 316
cylinders 337
defined 313, 317, 336
extruder 344
mesh generator 339
particle systems 342
planes 339
primitives 337
properties 336
spheres 337
models
3D Xtra 305
automatic rotation 331
cast members 345
commands 318
defined 313, 315
group properties 363
interaction with cameras and lights 316
methods 349
moving 330, 351
parent-child hierarchy 346
properties 347
selecting 395
transforms 399
modes, color 146
modes, Tool palette 17
modifier keys 329
modifiers
animation 372
collision 370, 394
defined 314, 366
inker 368
level of detail (LOD) 331, 366
mesh deform 380
renderer services object 403
subdivision surfaces (SDS) 331, 369
toon 331, 368
motions
commands 321
defined 315
interaction with models 316
keyframe and bones 372
methods 382
properties 381
mouse
clicks, detecting 294
cursor colors, animating 298
Flash movies 186
pointer location detection 297
rollovers 296, 331
trigger behaviors 329
Mouse Down event 280
Mouse Enter event 280
Mouse Leave event 280
Mouse Up event 280
Mouse Within event 280
movie in a window.
See
MIAWs (movie in a window)
Movie tab, Property inspector 146
Summary of Contents for DIRECTOR MX 2004-USING DIRECTOR
Page 1: ...DIRECTOR MX 2004 Using Director...
Page 16: ...16 Chapter 1 Introduction...
Page 82: ...82 Chapter 3 Sprites...
Page 98: ...98 Chapter 4 Animation...
Page 134: ...134 Chapter 5 Bitmaps...
Page 242: ...242 Chapter 10 Sound and Synchronization...
Page 274: ...274 Chapter 11 Using Digital Video...
Page 290: ...290 Chapter 12 Behaviors...
Page 302: ...302 Chapter 13 Navigation and User Interaction...
Page 334: ...334 Chapter 15 The 3D Cast Member 3D Text and 3D Behaviors...
Page 392: ...392 Chapter 16 Working with Models and Model Resources...
Page 418: ...418 Chapter 18 Movies in a Window...
Page 446: ...446 Chapter 22 Managing and Testing Director Projects...