448
Bits 2 to 0—Flash Memory Area Selection: These bits are used together with bit 3 to select the
flash memory area to be overlapped with RAM. (See table 15-4.)
Table 15-4 Flash Memory Area Divisions
Addresses
Block Name
RAMS
RAM2
RAM1
RAM0
H'FFFFE000–H'FFFFEFFF
RAM area 4 kbytes
0
*
*
*
H'00000000–H'00000FFF
EB0 (4 kbytes)
1
0
0
0
H'00001000–H'00001FFF
EB1 (4 kbytes)
1
0
0
1
H'00002000–H'00002FFF
EB2 (4 kbytes)
1
0
1
0
H'00003000–H'00003FFF
EB3 (4 kbytes)
1
0
1
1
H'00004000–H'00004FFF
EB4 (4 kbytes)
1
1
0
0
H'00005000–H'00005FFF
EB5 (4 kbytes)
1
1
0
1
H'00006000–H'00006FFF
EB6 (4 kbytes)
1
1
1
0
H'00007000–H'00007FFF
EB7 (4 kbytes)
1
1
1
1
*
: Don't care
Note:
When performing flash memory emulation by RAM, the RAME bit in SYSCR must be set to
1.