6-46
Program Mode
The Program FX (PROGFX) Page
Velocity Tracking
Use your attack velocity as the control input for the current layer’s attack section (this parameter
doesn’t apply to decay or release). When the value of this parameter is greater than
1.000x
,
attack velocities greater than 64 make the attack section run faster, and attack velocities below 64
make it run slower. This gives you realtime attack control over the envelope.
Source, Depth
These two parameters work together to let you assign a control like the Mod Wheel to affect the
current layer’s envelopes in realtime. The value of the Source parameter defines which control
affects the envelope section, and the value of the Depth parameter defines how much the rate is
multiplied when the control is at its maximum.
Impact
Impact punches the volume during the first 20 milliseconds of the attack of an envelope. Use
this feature to get maximum “thump” from your bass and drum sounds.
The Program FX (PROGFX) Page
Press the
PROGFX
soft button to call up the Program FX (PROGFX) page. This is the page that
you will use to apply effects to a program, and to configure the routing of the various pre- and
post-FX audio signals. Effects chosen on this page affect
every layer
of the current program. The
section
The Layer FX (LYR_FX) Page
on page 6-49 contains information on using layer-specific
effects. The PROGFX page appears thusly:
Parameter
Range of Values
Default
Insert
Chain List
0 None
Aux 1, Aux 2
Chain List
0 None
Output
Main, Sec.
Main
Auxiliary Send
Parameters
Aux Send (dB)
off, -95 to 24 decibels
0
Aux Send (%)
0 to 100%
0
Aux Pre/Post Insert
Post, Pre
Post
Type
dB, %
dB
Aux Modulation
Control Source List
On
Summary of Contents for PC3
Page 24: ...1 6 Introduction Options ...
Page 50: ...4 4 The Operating Modes Using the Modes ...
Page 174: ...7 54 Setup Mode The Utility Soft Buttons ...
Page 178: ...8 4 Quick Access Mode Making Your Own QA Banks ...
Page 204: ...9 26 Effects Mono Algorithms ...
Page 266: ...A 2 MIDI Implementation Chart ...
Page 308: ...Index x ...