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3.
Press the
Capt
knob.
4.
Press the
P/B
or
E/E
knob to select the mode you
want the Media-Store in.
•
E/E
— electronic-to-electronic, or record, mode
allows you to record a still
•
P/B
— playback mode allows you to review
your still
5.
Use the
P/B
or
E/E
knob to select the video source
that you want to perform the capture of.
6.
Press
NEXT
.
7.
Use the
Alpha
knob to select whether you want to
capture the alpha signal (
Yes
) or not (
No
). You
must have an input BNC selected as the capture
source to capture the alpha.
8.
Press
NEXT
.
9.
Use the
Capt
knob to select a number for the still
you want to capture.
10.
Press the
Capt
knob to perform the capture. The
new media item is stored and the media number is
increased by one.
Media-Store Attributes
Attributes are applied to the image or animation directly,
regardless of the channels that the image or animation
are loaded in. If you adjust the attributes of the still in
one channel, these settings are applied to that image or
animation in all other channels that the same image or
animation is loaded into.
Understanding the Attributes Menu
When you select a still or animation, the menu system
displays a number of attributes that allow you to adjust
how a the image or animation appears. The options that
are available depend on the type of Media-Store image
or animation that is selected.
Table 4: Attributes Menu Items
Description
Menu Item
selects the horizontal position of the image or animation
X Pos
selects the vertical position of the image or animation
Y Pos
selects shaped or unshaped for the alpha of the image
or animation
Shaped
selects whether the animation loops automatically or not
Looping
selects whether the animation plays in reverse or not
Reverse
selects whether the animation starts playing automatically
when taken on-air or not
AutoPly
selects the speed that an animation plays at (0.1-10)
Speed
selects the media number that you want to use to recall
the still or animation
MediaX
Description
Menu Item
selects the point, in frames, from the start of the animation
that the background transition occurs
CutFr
selects the GPI output that you want to trigger by a media
transition
GPO
selects the time, in frames, from the start of the media
transition that the GPI output is triggered
GPOFr
selects whether the associated audio is turned on or off
during playback
Mute
To Set Media-Store File Attributes
The attributes that you can set depend on whether the
file you are setting them for is a still or animation.
1.
Insert your USB drive into the USB Port on the
switcher. You must wait 5 seconds for the switcher
to recognise the USB drive. If you are loading a file
from the internal cache, you do not need the USB
drive.
2.
Press the source button for the Media-Store channel
that you want to load a still into. If the file has an
alpha, the paired channel will load the alpha as well.
3.
Press
NEXT
.
4.
Use the
Attrib
knob to select the attribute you want
to set, and the
Value
knob to select the value you
want to assign to the attribute.
•
X Pos
— selects the horizontal position of the
image or animation
•
Y Pos
— selects the vertical position of the
image or animation
•
Shaped
— selects shaped or unshaped for the
alpha of the image or animation
•
Looping
— selects whether the animation loops
automatically or not
•
Reverse
— selects whether the animation plays
in reverse or not
•
AutoPly
— selects whether the animation starts
playing automatically when taken on-air or not
•
Speed
— selects the speed that an animation
plays at (0.1-10)
•
MediaX
— selects the media number that you
want to use to recall the still or animation
•
CutFr
— selects the point, in frames, from the
start of the animation that the background
transition occurs
•
GPO
— selects the GPI output that you want to
trigger by a media transition
•
GPOFr
— selects the time, in frames, from the
start of the media transition that the GPI output
is triggered
56
• Media-Store — Carbonite Operation Manual (v13.0)