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Chapter 15
3D Effects
Using Isometric Transformation Tools
Many drawings contain separate components that comprise the top and
sides of an object. A drawing of a boat, for instance, might include a top view
and a side view. Using AutoSketch’s Isometric transformation tools, you can
automatically skew these components to create isometric views, then com-
bine the separate components to form an isometric model of the boat.
There are three isometric commands to choose from. Each command skews
the entity in a different way and is therefore useful for creating different faces
of the model:
■
Transform Top Isometric skews the entity along 30- and 150- degree axes.
■
Transform Left Isometric skews the entity along 90- and 150- degree axes.
■
Transform Right Isometric skews the entity along 90- and 30- degree axes.
Once you've skewed the components, you can “assemble” them to create an
isometric model by positioning the components adjacent to each other.
Probably the most accurate way to assemble the separate components is to
use the Transform, Translate command on the Edit menu, in conjunction
with snap modes, to connect entities at their endpoints, midpoints, and so
on. For more information on translating entities, see
“Moving or Copying an
Entity” on page 267
.
Summary of Contents for AUTOSKETCH 8
Page 1: ...October 2001 AutoSketch User s Guide RELEASE 8...
Page 12: ...2...
Page 20: ...10 Chapter 1 Welcome...
Page 28: ...18 Chapter 2 Important Concepts...
Page 42: ...32 Chapter 3 Screen Layout...
Page 44: ...34...
Page 68: ...58 Chapter 5 Setting Up a New Drawing...
Page 84: ...74 Chapter 6 Customizing the Grid...
Page 136: ...126 Chapter 10 Entering Lengths Angles...
Page 138: ...128...
Page 164: ...154 Chapter 12 Polylines Polygons Curves...
Page 176: ...166 Chapter 13 Arcs Circles...
Page 194: ...184 Chapter 14 Symbols...
Page 206: ...196 Chapter 15 3D Effects...
Page 220: ...210...
Page 256: ...246 Chapter 19 Markers...
Page 258: ...248...
Page 270: ...260 Chapter 20 Selecting Deleting Entities...
Page 274: ...264 Chapter 21 Undoing Redoing Repeating Actions...
Page 308: ...298 Chapter 23 Trimming Entities...
Page 340: ...330 Chapter 26 Making Inquiries...
Page 342: ...332...
Page 350: ...340 Chapter 27 Storing Data in a Drawing...
Page 360: ...350 Chapter 28 Retrieving Data From a Drawing...
Page 366: ...356 Chapter 29 Using Web Tools...
Page 388: ...378 Glossary...
Page 400: ...390 Index...