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Monitor Panel
5 - 36
Ramses MSC reference guide
Monitor Panel : EQ Aux and Pan Strip
Normal Operation
Whilst the Timecode display is in Active Mode, pressing any keypad button 0-9 changes the timecode dis-
play to Data Entry Mode, clears the display and enters the number just pressed into the right most location
of the display. Pressing further numbers will now enter the number pressed and scroll the existing numbers
progressively to the left.
Data Entry Mode is indicated by every second dot on the Timecode display being illuminated.
Once a number has been entered further locate functions can be applied such as
Locate
or
Store
.
To clear the TimeCode display to 00.00.00.00 hit
Clear
at any time.
To return to Active Mode hit
Clear
twice.
Keypad buttons 0-9 as storage locations for TimeCode values
The keypad numbers can also be used as storage locations for TimeCode values. See the
Store
(page 16)
and
Recall
(page 16) buttons for more detail on these modes.
25 Clear button
The
clear
button sets the TimeCode display to Data Entry Mode (if not already active) and sets the Time-
Code Display to 00.00.00.00.
At this point a numerical TimeCode position can be entered using the Keypad buttons
0-9
.
Pressing
clear
twice quickly, returns the TimeCode display to Active Mode.
26, 27, 28, 29 and 30 Transport Controls
Rewind button
The Rewind button sends a Rewind command to the Pyramix Active Machine.
Rewind button indicator
The Rewind button indicator is illuminated whenever the system is in Rewind.
Fast Forward button
The Fast Forward button sends a Fast Forward command to the Pyramix Active Machine.
Fast Forward button indicator
The Fast Forward button indicator is illuminated whenever the system is in Fast Forward.
Stop button
The Stop button sends a Stop command to the Pyramix Active Machine.
Stop button indicator
The Stop button indicator is illuminated whenever the system is in Stop.
Play button
The Play button sends a Play command to the Pyramix Active Machine.
Play button indicator
The Play button indicator is illuminated whenever the system is in Play.