Scheme File Names
There are six scheme files provided with the Graphical User Interface. Their names
and brief descriptions of the resources they contain follow.
Softkey.Label
Defines the labels for the fixed text in the interface. Such
things as menu item labels and similar text are in this file.
If the $LANG environment variable is set, the scheme file
"Softkey.$LANG" is loaded if it exists; otherwise, the file
"Softkey.Label" is loaded.
Softkey.BW
Defines the color scheme for black and white displays. This
file is chosen if the display cannot produce at least 16
colors.
Softkey.Color
Defines the color scheme for color displays. This file is
chosen if the display can produce 16 or more colors.
Softkey.Large
Defines the size scheme (that is, the window dimensions
and fonts) for high resolution displays (1000 pixels or more
vertically).
Softkey.Small
Defines the size scheme (that is, the window dimensions
and fonts) for low resolution displays (less than 1000 pixels
vertically).
Softkey.Input
Defines the input scheme (that is, the pushbutton and key
bindings for the mouse and keyboard).
Load Order for Scheme Files
Scheme files are searched for in the following directories and in the following order:
1
System scheme files in directory /usr/hp64000/lib/X11/HP64_schemes.
2
System-wide custom scheme files located in directory
$XAPPLRESDIR/HP64_schemes.
3
User-defined scheme files located in directory $HOME/.HP64_schemes (note
the dot in the directory name).
Chapter 17: X Resources and the Graphical User Interface
Scheme Files
607
Summary of Contents for 64783A
Page 30: ...xxx ...
Page 31: ...Part 1 Quick Start Guide 1 ...
Page 33: ...1 Getting Started 3 ...
Page 70: ...40 ...
Page 75: ...Part 2 Using The Emulator 45 ...
Page 140: ...110 ...
Page 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Page 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
Page 290: ...260 ...
Page 331: ...8 Configuring the Emulator 301 ...
Page 382: ...352 ...
Page 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
Page 397: ...Part 3 Reference 367 ...
Page 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Page 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
Page 443: ...copy Chapter 11 Emulator Commands copy 413 ...
Page 451: ...display Chapter 11 Emulator Commands display 421 ...
Page 457: ...DISPLAY MEMORY Chapter 11 Emulator Commands DISPLAY MEMORY 427 ...
Page 461: ...DISPLAY MMU Chapter 11 Emulator Commands DISPLAY MMU 431 ...
Page 464: ...DISPLAY TRACE Chapter 11 Emulator Commands DISPLAY TRACE 434 ...
Page 480: ...modify Chapter 11 Emulator Commands modify 450 ...
Page 501: ...set Chapter 11 Emulator Commands set 471 ...
Page 514: ... SYMB Chapter 11 Emulator Commands SYMB 484 ...
Page 582: ...552 ...
Page 583: ...13 Setting X Resources 553 ...
Page 598: ...568 ...
Page 606: ...576 ...
Page 613: ...16 Specifications and Characteristics 583 ...
Page 627: ...Part 4 Concept Guide 597 ...
Page 629: ...17 X Resources and the Graphical User Interface 599 ...
Page 639: ...Part 5 Installation and Service Guide 609 ...
Page 697: ...19 Installation and Service 667 ...
Page 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
Page 755: ...20 Installing Updating Emulator Firmware 725 ...
Page 762: ...732 ...
Page 778: ...748 ...
Page 810: ...X server 554 604 X Window System 54 Index 780 ...