Scheme Files
Several of the Graphical User Interface’s X resources identify scheme files that
contain additional X resource specifications. Scheme files group resource
specifications for different displays, computing environments, and languages.
Resources for Graphical User Interface Schemes
There are five X resources that identify scheme files:
HP64_Softkey.labelScheme:
Names the scheme file to use for labels and pushbutton text. Values can be:
Label, $LANG, or a custom scheme file name. The default uses the $LANG
environment variable if it is set and if a scheme file named Softkey.$LANG
exists in one of the directories searched for scheme files; otherwise, the default
is Label.
HP64_Softkey.platformScheme:
Names the subdirectory for the platform specific color, size, and input scheme
files. This resource should be set to the platform on which the X server is
running (and displaying the Graphical User Interface) if it is different from the
platform where the application is running. Values can be: HP-UX, SunOS,
pc-xview, or a custom platform scheme directory name.
HP64_Softkey.colorScheme:
Names the color scheme file. Values can be Color, BW, or a custom scheme
file name.
HP64_Softkey.sizeScheme:
Names the size scheme file which defines the fonts and the spacing used.
Values can be Large, Small, or a custom scheme file name.
HP64_Softkey.inputScheme:
Names the input scheme file which specifies mouse and keyboard operation.
Values can be Input, or a custom scheme file name.
The actual scheme file names take the form, "Softkey.<value>".
Chapter 17: X Resources and the Graphical User Interface
Scheme Files
606
Summary of Contents for 64783A
Page 30: ...xxx ...
Page 31: ...Part 1 Quick Start Guide 1 ...
Page 33: ...1 Getting Started 3 ...
Page 70: ...40 ...
Page 75: ...Part 2 Using The Emulator 45 ...
Page 140: ...110 ...
Page 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Page 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
Page 290: ...260 ...
Page 331: ...8 Configuring the Emulator 301 ...
Page 382: ...352 ...
Page 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
Page 397: ...Part 3 Reference 367 ...
Page 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Page 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
Page 443: ...copy Chapter 11 Emulator Commands copy 413 ...
Page 451: ...display Chapter 11 Emulator Commands display 421 ...
Page 457: ...DISPLAY MEMORY Chapter 11 Emulator Commands DISPLAY MEMORY 427 ...
Page 461: ...DISPLAY MMU Chapter 11 Emulator Commands DISPLAY MMU 431 ...
Page 464: ...DISPLAY TRACE Chapter 11 Emulator Commands DISPLAY TRACE 434 ...
Page 480: ...modify Chapter 11 Emulator Commands modify 450 ...
Page 501: ...set Chapter 11 Emulator Commands set 471 ...
Page 514: ... SYMB Chapter 11 Emulator Commands SYMB 484 ...
Page 582: ...552 ...
Page 583: ...13 Setting X Resources 553 ...
Page 598: ...568 ...
Page 606: ...576 ...
Page 613: ...16 Specifications and Characteristics 583 ...
Page 627: ...Part 4 Concept Guide 597 ...
Page 629: ...17 X Resources and the Graphical User Interface 599 ...
Page 639: ...Part 5 Installation and Service Guide 609 ...
Page 697: ...19 Installation and Service 667 ...
Page 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
Page 755: ...20 Installing Updating Emulator Firmware 725 ...
Page 762: ...732 ...
Page 778: ...748 ...
Page 810: ...X server 554 604 X Window System 54 Index 780 ...