Interrupt stack is not located in RAM: <address> (Error 151)
Cause: You issued a command to run the target program. When the emulator
attempted to write to one of your stacks, it detected that the stack address is not
located in memory which operates as RAM. When the monitor writes out a stack
frame to your stack space, the monitor reads it back to verify that it was created
correctly. Unless the emulator can verify that the stack frame is located in RAM
and was created correctly, the monitor will abort the run.
The monitor exits the target program by executing an RTE instruction. Depending
upon whether or not you set the M bit in the SR, the monitor will either place a
format $0 stack frame on the interrupt stack or will place a format $1 (throwaway)
stack frame on the interrupt stack and a format $0 stack frame on the master stack.
Any access violations detected during these writes will abort the exit from the
monitor.
Action: Use the display registers and modify registers commands to set the stack
pointer to an even value that points at a memory region (emulation or target RAM)
that can be used for stack operations before running your program. Or, you can
modify the emulation configuration and respecify the memory map to RAM for the
address range containing the interrupt stack, the master stack, or both.
Invalid address: <address> (Error 310)
You specified an invalid address value as an argument to a command (other than an
analyzer command). For example, you may have specified digits that don’t
correspond to the base specified, or you forgot to precede a hexadecimal letter digit
with a number (even zero (0)).
Action: Reenter the command and the address specification. Use online help by
typing help --EXPR-- and help --SYMB--. See the <ADDRESS> and the
<EXPRESSION> syntax pages in this manual for information on address
specifications.
Chapter 12: Emulator Error Messages
Interrupt stack is not located in RAM: <address> (Error 151)
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Summary of Contents for 64783A
Page 30: ...xxx ...
Page 31: ...Part 1 Quick Start Guide 1 ...
Page 33: ...1 Getting Started 3 ...
Page 70: ...40 ...
Page 75: ...Part 2 Using The Emulator 45 ...
Page 140: ...110 ...
Page 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Page 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
Page 290: ...260 ...
Page 331: ...8 Configuring the Emulator 301 ...
Page 382: ...352 ...
Page 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
Page 397: ...Part 3 Reference 367 ...
Page 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Page 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
Page 443: ...copy Chapter 11 Emulator Commands copy 413 ...
Page 451: ...display Chapter 11 Emulator Commands display 421 ...
Page 457: ...DISPLAY MEMORY Chapter 11 Emulator Commands DISPLAY MEMORY 427 ...
Page 461: ...DISPLAY MMU Chapter 11 Emulator Commands DISPLAY MMU 431 ...
Page 464: ...DISPLAY TRACE Chapter 11 Emulator Commands DISPLAY TRACE 434 ...
Page 480: ...modify Chapter 11 Emulator Commands modify 450 ...
Page 501: ...set Chapter 11 Emulator Commands set 471 ...
Page 514: ... SYMB Chapter 11 Emulator Commands SYMB 484 ...
Page 582: ...552 ...
Page 583: ...13 Setting X Resources 553 ...
Page 598: ...568 ...
Page 606: ...576 ...
Page 613: ...16 Specifications and Characteristics 583 ...
Page 627: ...Part 4 Concept Guide 597 ...
Page 629: ...17 X Resources and the Graphical User Interface 599 ...
Page 639: ...Part 5 Installation and Service Guide 609 ...
Page 697: ...19 Installation and Service 667 ...
Page 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
Page 755: ...20 Installing Updating Emulator Firmware 725 ...
Page 762: ...732 ...
Page 778: ...748 ...
Page 810: ...X server 554 604 X Window System 54 Index 780 ...