To edit files
•
Choose File
→
Edit
→
File... and use the dialog box to specify the file name.
•
To edit a file based on an address in the entry buffer, place the address reference
(either absolute or symbolic) in the entry buffer; and then choose File
→
Edit
→
At
() Location.
•
To edit a file based on the current program counter, choose File
→
Edit
→
At PC
Location.
•
To edit a file associated with a symbol when you are displaying symbols, position
the mouse pointer over the symbol, press and hold the select mouse button, and
choose Edit File At Symbol from the popup menu.
•
To edit a file when displaying memory in mnemonic format, position the mouse
pointer over the line of source where you want to begin the edit, press and hold the
select mouse button, and choose Edit Source from the popup menu.
When editing files at addresses, the interface determines which source file contains
the code generated for the address and opens an edit session on the file. The
interface will issue an error message if it cannot find a source file for the address.
The interface will choose the "vi" editor as its default editor, unless you specify
another editor by setting an X resource. Refer to Chapter 13, "Setting X
Resources", for more information about setting this resource.
You must load symbols before most edit commands are available because symbol
information is needed to be able to locate the files.
Chapter 4: Using the Emulator
Loading and Storing Programs
120
Summary of Contents for 64783A
Page 30: ...xxx ...
Page 31: ...Part 1 Quick Start Guide 1 ...
Page 33: ...1 Getting Started 3 ...
Page 70: ...40 ...
Page 75: ...Part 2 Using The Emulator 45 ...
Page 140: ...110 ...
Page 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Page 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
Page 290: ...260 ...
Page 331: ...8 Configuring the Emulator 301 ...
Page 382: ...352 ...
Page 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
Page 397: ...Part 3 Reference 367 ...
Page 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Page 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
Page 443: ...copy Chapter 11 Emulator Commands copy 413 ...
Page 451: ...display Chapter 11 Emulator Commands display 421 ...
Page 457: ...DISPLAY MEMORY Chapter 11 Emulator Commands DISPLAY MEMORY 427 ...
Page 461: ...DISPLAY MMU Chapter 11 Emulator Commands DISPLAY MMU 431 ...
Page 464: ...DISPLAY TRACE Chapter 11 Emulator Commands DISPLAY TRACE 434 ...
Page 480: ...modify Chapter 11 Emulator Commands modify 450 ...
Page 501: ...set Chapter 11 Emulator Commands set 471 ...
Page 514: ... SYMB Chapter 11 Emulator Commands SYMB 484 ...
Page 582: ...552 ...
Page 583: ...13 Setting X Resources 553 ...
Page 598: ...568 ...
Page 606: ...576 ...
Page 613: ...16 Specifications and Characteristics 583 ...
Page 627: ...Part 4 Concept Guide 597 ...
Page 629: ...17 X Resources and the Graphical User Interface 599 ...
Page 639: ...Part 5 Installation and Service Guide 609 ...
Page 697: ...19 Installation and Service 667 ...
Page 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
Page 755: ...20 Installing Updating Emulator Firmware 725 ...
Page 762: ...732 ...
Page 778: ...748 ...
Page 810: ...X server 554 604 X Window System 54 Index 780 ...