To add memory map entries
•
Choose Map
→
Add New Entry from the pulldown menu in the memory map
window.
•
Press and hold the select mouse button and choose Add New Entry from the popup
menu.
•
Using the command line, enter the address range, memory type, and possibly an
emulator_terminates_bus_cycles, or transfer_cache_inhibit attribute, or both
attributes for each emulation memory range.
You can characterize memory ranges as emulation RAM, emulation ROM, target
system RAM, target system ROM, or as guarded memory.
Guarded memory accesses will cause emulator execution to break into the monitor
program.
Writes to locations characterized as ROM will cause emulator execution to break
into the monitor program if you choose "Yes" for the "Break processor on Write to
ROM" option in the "Emulator Configuration: General Items" dialog box.
RAM memory in the emulation or target system will be changed by processor
writes, even if that memory has been characterized as ROM.
You can include the transfer cache inhibit attribute with any memory range. If
included, no data will be loaded into either the instruction cache or data cache
during any transactions occuring in the associated memory range. This ensures that
all activity will appear on the emulation bus and be available for tracing with the
emulation-bus analyzer.
You can include the "Emulator Terminates Bus Cycles" attribute with any memory
range. If included, the emulator will terminate bus cycles without regard to the
state of the target system. This is useful in ranges where the TA, or TEA, or both
signals are not available from the target system. The danger of this option is that
the emulator may become out of sync with the target system if the target system
supplies these signals.
You can specify that a particular address range be loaded into the dual-port memory
if using of a background monitor in the Monitor Setup dialog box.
Chapter 8: Configuring the Emulator
Mapping Memory
322
Summary of Contents for 64783A
Page 30: ...xxx ...
Page 31: ...Part 1 Quick Start Guide 1 ...
Page 33: ...1 Getting Started 3 ...
Page 70: ...40 ...
Page 75: ...Part 2 Using The Emulator 45 ...
Page 140: ...110 ...
Page 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Page 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
Page 290: ...260 ...
Page 331: ...8 Configuring the Emulator 301 ...
Page 382: ...352 ...
Page 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
Page 397: ...Part 3 Reference 367 ...
Page 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Page 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
Page 443: ...copy Chapter 11 Emulator Commands copy 413 ...
Page 451: ...display Chapter 11 Emulator Commands display 421 ...
Page 457: ...DISPLAY MEMORY Chapter 11 Emulator Commands DISPLAY MEMORY 427 ...
Page 461: ...DISPLAY MMU Chapter 11 Emulator Commands DISPLAY MMU 431 ...
Page 464: ...DISPLAY TRACE Chapter 11 Emulator Commands DISPLAY TRACE 434 ...
Page 480: ...modify Chapter 11 Emulator Commands modify 450 ...
Page 501: ...set Chapter 11 Emulator Commands set 471 ...
Page 514: ... SYMB Chapter 11 Emulator Commands SYMB 484 ...
Page 582: ...552 ...
Page 583: ...13 Setting X Resources 553 ...
Page 598: ...568 ...
Page 606: ...576 ...
Page 613: ...16 Specifications and Characteristics 583 ...
Page 627: ...Part 4 Concept Guide 597 ...
Page 629: ...17 X Resources and the Graphical User Interface 599 ...
Page 639: ...Part 5 Installation and Service Guide 609 ...
Page 697: ...19 Installation and Service 667 ...
Page 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
Page 755: ...20 Installing Updating Emulator Firmware 725 ...
Page 762: ...732 ...
Page 778: ...748 ...
Page 810: ...X server 554 604 X Window System 54 Index 780 ...