USO
RESTRITO
Creating User Programmable DME Patterns
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Creating User
Programmable DME
Patterns
With a user programmable DME, you can use DME effects
created through the use of keyframes for a transition on the
switcher system.
Note the following points when creating a keyframe effect
for use as a user programmable DME pattern.
Register numbers and pattern numbers
When saving a keyframe effect as a user programmable
DME pattern, specify the register number that corresponds
to the pattern number as shown in the following table.
Execution mode
Register number
Pattern number
One-channel
mode
101 to 199
1901 to 1999
Two-channel mode 201 to 299
2901 to 2999
Three-channel
mode
301 to 399
3901 to 3999
For details of registers and keyframe effects, see Chapter
13 “Keyframe Effects” (Volume 2), respectively.
Notes
When the signal format is 1080P, three-channel mode
cannot be used.
Keyframe effects in the global channel
When the effect with the same number as the reference
channel is present on the DME global (GLBL) channel,
executing the user programmable DME will also execute
the effect on the global channel simultaneously.
When executing a user programmable DME, take note of
whether the effect is present on the global channel.
The following transition modes are available.
Channels
Transition mode
Effect group
One-channel
mode
Single transition
mode
Slide, Split, Door,
Page turn, Page
roll, Squeeze,
Mirror, Sphere,
Character Trail,
Wave, Ripple, 2D
Trans, 3D Trans,
Sparkle, Split
Slide
Flip Tumble
Flip Tumble,
Mosaic, Defocus
Frame in-out
Frame in-out
Frame in-out H
a)
Frame in-out
Frame in-out V
Frame in-out
Picture-in-picture
b)
Picture-in-picture
Compress
c)
Picture-in-picture
Two-channel mode Dual transition
mode
Slide, Squeeze,
3D Trans
Two-channel frame
in-out
Frame in-out
Two-channel
picture-in-picture
Picture-in-picture
a)
Transition according to DME wipe patterns 1202, 1203, or 1204
b)
Transition according to DME wipe pattern 1201
c)
Transition according to DME wipe pattern 1251
For details, see “Overview” (page 183).
Notes
For the following group of effects available in two-channel
mode, no user programmable DME wipe patterns can be
created.
Page turn, Page roll, Brick
Notes on creating keyframe effects
When creating a keyframe effect to be used as a user
programmable DME pattern, note the following,
depending on the transition mode used.
Notes on single transition mode (one-channel
User Programmable DME Transition
Mode
To create a user programmable DME, it is necessary to set
the transition mode (the way in which the effect moves).
To set the transition mode, use the Key Frame >DME User
PGM menu.
For details of the operating procedures, see “Transition
Mode Settings for User Programmable DME” in Chapter
13 (Volume 2).
mode)
•
Either create the first keyframe image outside the screen
area, or set the image size to zero so that it cannot be seen
within the screen.
•
Create the last keyframe to be a full-size image.
•
In the <Transition Mode> group of the Key Frame
>DME User PGM menu, select [Single].
Notes on flip tumble (one-channel mode)
•
Create the first keyframe image at full size. In the
<Back> group of the DME >Input/Output >Video/Key
menu, depending on the direction of the rotation you
Содержание MVS-8000X SystemMVS-7000X System
Страница 358: ...USO RESTRITO 358 Wipe Pattern List Appendix Volume 1 Enhanced Wipes Rotary Wipes ...
Страница 360: ...USO RESTRITO Random Diamond DustWipes 360 1 w pe PaternLO ...
Страница 362: ...USO RESTRITO 362 DME Wipe Pattern List Appendix Volume 1 Door 2D trans 3D trans ...
Страница 363: ...USO RESTRITO DME Wipe Pattern List 363 Appendix Volume 1 Flip tumble Frame in out Picture in picture ...
Страница 364: ...USO RESTRITO 364 DME Wipe Pattern List Appendix Volume 1 Page turn Page roll ...
Страница 365: ...USO RESTRITO DME Wipe Pattern List 365 Appendix Volume 1 Mirror Sphere Character trail Wave Ripple Split slide ...
Страница 367: ...USO RESTRITO DME Wipe Pattern List 367 Appendix Volume 1 Squeeze 3D trans Picture in picture Page turn ...
Страница 376: ...USO RESTRITO 376 Menu Tree Appendix Volume 1 Frame Memory Menu FRAME MEM button Color Bkgd Menu COLOR BKGD button ...
Страница 377: ...USO RESTRITO Menu Tree 377 Appendix Volume 1 AUX Menu AUX button CCR Menu CCR button ...
Страница 379: ...USO RESTRITO Menu Tree 379 Appendix Volume 1 DME Menu DME button ...
Страница 380: ...USO RESTRITO 380 Menu Tree Appendix Volume 1 Global Effect Menu GLB EFF button Router Menu Device Menu DEV button ...
Страница 381: ...USO RESTRITO Menu Tree 381 Appendix Volume 1 Macro Menu MCRO button ...
Страница 382: ...USO RESTRITO 382 Menu Tree Appendix Volume 1 Key Frame Menu KEY FRAME button ...
Страница 383: ...USO RESTRITO Menu Tree 383 Appendix Volume 1 Effect Menu EFF button ...
Страница 384: ...USO RESTRITO 384 Menu Tree Appendix Volume 1 Snapshot Menu SNAPSHOT button ...
Страница 385: ...USO RESTRITO Menu Tree 385 Appendix Volume 1 Shotbox Menu SHOTBOX button ...
Страница 386: ...USO RESTRITO 386 Menu Tree Appendix Volume 1 File Menu FILE button ...
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Страница 392: ...USO RESTRITO 392 Menu Tree Appendix Volume 1 User Setup Menu USER SETUP button Diagnostic Menu DIAG button ...
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