7-2
D i g i t a l 8 • B u s
Automation
You can punch-out a channel while in Auto Touch
Mode by turning off its WRITE button, and reen-
gage Write mode by altering a control on the
channel at another time.
Trim Levels Mode
Trim Levels mode applies to all types of moves,
except on/off data. Trim Levels is a mathematical
recalculation process that modifies levels by some
positive or negative offset value. This mode does
not replace existing fader data, but rather merges
data from any new moves with those that have al-
ready been written. In other words, Trim Levels
mode adds or subtracts your new moves from
those you already did. It’s very handy when you’ve
just finished a complex series of moves—a tricky
vocal ride, for example—but you then discover
that the overall level needs adjusting.
Faders in Trim Mode
When you activate TRIM LEVELS, the faders
default to unity position and the fader motors dis-
engage. When TRIM mode is entered, the
on-screen faders and hardware faders take on a
new role. On the screen, a green vertical level bar
appears on each channel strip next to the fader
track to show what the current level position is.
In a default session setting, all fader levels are off
to start with (completely down), so if you don’t
see a green bar when you enter Trim mode, the
fader level is currently off. In Trim, the hardware
or screen faders control the Trim offset and are
no longer displaying the absolute level unless the
fader just happened to match the level when you
first entered Trim mode on that channel.
Note:
The Master fader default position is Unity
gain, so it may be confusing when you first enter
Trim mode and the only green level indicator dis-
played is the Master fader’s level. Also, Fader
Bank 4 has default levels that will display levels
other than the off position.
You must engage a channel’s WRITE button in
order to modify a control in automation. See also
“Write Standby and Master Record” on page 7-4.
Auto Touch / Trim Levels Mode
You can activate Auto Touch along with Trim
Levels mode, and the channel automatically goes
into Write mode as soon as you alter the fader
level. You can then punch-out of Trim Levels by
turning off the WRITE button, by pressing STOP
in the Transport Section, or by stopping timecode.
Snapshot Automation
Snapshot automation operates independently
of dynamic automation. A snapshot is a singular,
global event, not specifically related to individual
channels. If a snapshot has been recorded into a
dynamic automation pass, it can be cut, copied,
and pasted as an event in the Mix Editor, and/or
its timestamp can be changed. Snapshot automa-
tion may be written into dynamic automation
only in Auto Touch mode with the ALL filter but-
ton engaged.
Snapshots are recalled either by:
• Entering the snapshot number and pressing
ENTER (while in Snapshot mode), or
• Clicking on the snapshot in the on-screen
Snapshot window.
As a reminder, snapshots capture and store
the “set it and forget it” settings for the channel
strips, including pans, aux send levels, bus as-
signments, and DSP settings (EQ, gate,
compressor, internal effects), and the master
fader. Snapshots do not include solo, Control
Room, or Cue Mix settings.
You can modify a snapshot, save it, and the
changes are copied over to the automation the
next time you make a pass.
A word of warning about snapshot automation
relative to dynamic automation:
Snapshots can operate independently of the
dynamic automation (they can be manually stored
and recalled at any time) or snapshots can be
stored and recalled as a global event (independent
of specific channel automation events) in the
dynamic automation memory. This means that a
snapshot can be timestamped and recalled at a
specific time or at any number of times.
Snapshots are elastic within the dynamic
automation track. That is, if a snapshot is altered
and stored in the same snapshot location, then that
specific updated snapshot is recalled by the
dynamic automation every time it plays back in the
dynamic automation. Snapshots in memory are
isolated (stored and recalled) from dynamic events,
so if snapshot 05 is recorded into a dynamic
automation pass three times, and you later store a
new snapshot at 05, it will play back as the new
edited and stored snapshot those three times.
Now here’s the warning:
Since a snapshot is an
entity unto itself, operating independently of
other dynamic events, it would be wise to sepa-
rate snapshot events from dynamic events as
much as possible. Recording a snapshot inside of
a series of contiguous dynamic events may result
in an audible “blip.”
Consider that a snapshot is a single event at
some timestamp, and the automation playback
will not change any event levels (fader levels, EQ
parameters, mute status, etc.) until another
event occurs — maybe even another snapshot.
Содержание 8-BUS Series
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