Server Statistic Definitions
CLI Term
GUI Term
Definition
TOTALPRCSD
N/A
Connections processed.
TOTALRESPPRCSD
Total Transactions
Responses processed.
TIMESPENT
Total Time For Server Responses
The total time spent on this object.
ACTIVECONX
Active Connections
Active connections.
BYTERCVD
Bytes Received
Bytes received.
BYTESEND
Bytes Sent
Bytes transmitted.
TOTALSTKY
Total Sticky Records
Total sticky connections.
CURRSTKY
Current Sticky Records
Current sticky records.
IDLECONXDROPED
Cx Dropped Due To Idle Timeout
Connections dropped for idle timeout.
STALECONXDROPED
Cx Dropped Due To Stale Timeout
Connections dropped for stale timeout.
FAILTHRICE
Same Server Selected After 3
Client Tries
Same server selected after 3 retries.
NEWFAILTHRICE
New Server Selected After 3
Client Tries
New server selected after 3 retries.
RSPPARSED
Number of Request Headers
Parsed
Response headers parsed.
RSPFAILED
Number of Request Headers
Failed Parsing
Responses failed header parsing.
RSPFAILHDR
Total Responses Dropped for
Exceeding Header Limit
Responses dropped for exceeding the header limit.
CLNTTO
Cx Dropped Due To Client
Timeout
Connections dropped due to client timeout.
SRVRTO
Cx Dropped Due To Server
Timeout
Connections dropped due to server timeout.
CONNTO
Cx Dropped Due To Connect
Timeout
Connections dropped due to connect timeout.
SELPERSIST
Cx Dropped Due To Reuse Pool
Timeout
The number of times the server was selected by a
cookie.
SPLICE
Server Selected By Cookie
The total number of client-server connections linked.
CURSRVERUSE
Server Cx In Reuse Pool
The number of connections in the TCP MUX reuse pool.
CURCLNTWAITQ
Client Cx In Wait Queue
The number of client connections in the wait queue.
Copyright © 2014 Coyote Point Systems, A Subsidiary of Fortinet, Inc.
All Rights Reserved.
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Equalizer Administration Guide
Summary of Contents for Equalizer GX Series
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