AudioFile SCX user manual
37
Revision
0.91
tion, as are all edits to Cues in the
ource Stack, and the underlying Cue stored on the hard disk is not affected. By
e Cue is selected that is referred to as a Cue Segment.
O
d include:
e using Marks, which can then be used to
ick out segments of the Cue for use at different points in the Event List.
efining a segment as a loop that will be repeated across a certain time span or
petitive sound effects or repeating a musical stave (e.g. a drum beat).
uditioning Cue segments to check that the correct part has been selected.
The usual task is to make a rough 'top and tail' edit to a Cue by changing the in
and out points. This is a non-destructive opera
S
doing this, a section of th
ther operations that can be quickly and easily performe
Defining several points along the Cu
p
D
repeated a fixed number of times. This is useful for atmospheric effects,
re
A
See the Cut and Splice chapter for a full description of operations in Cut and
Splice in Source.
To define a Cue segment
From the Main Menu, press the CUT AND SPLICE SoftKey.
Toggle the SOURCE/ASSEMBLY SoftKey to SOURCE.
Rotate the left hand
he Cue will be sho
Softwheel to select the required Cue in the Source Stack.
wn in the Source Window with the source cursor (a white
T
arrow pointing upwards) at the beginning of the Cue. Notice that the beginning of
Jan 2008
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