TextSnapshot.setSelectColor()
729
TextSnapshot.hitTestTextNearPos()
Availability
Authoring: Flash MX 2004.
Playback: SWF files published for Flash Player 6 or later, playing in Flash Player 7 or later.
Usage
my_snap
.hitTestTextNearPos(
x
,
y
[,
maxDistance
] )
Parameters
x
A number that represents the
x
coordinate of the movie clip containing the text in
my_snap
.
y
A number that represents the
x
coordinate of the movie clip containing the text in
my_snap
.
maxDistance
An optional number that represents the maximum distance from
x
,
y
that can be
searched for text. The distance is measured from the centerpoint of each character. The default
value is 0.
Returns
An integer representing the index value of the character in
my_snap
that is nearest to the specified
x
,
y
coordinates, or -1 if no character is found.
Description
Method; lets you determine which character within a TextSnapshot object is on or near specified
x
,
y
coordinates of the movie clip containing the text in
my_snap
.
If you omit or pass a value of 0 for
maxDistance
, the location specified by the
x
,
y
coordinates
must lie inside the bounding box of
my_snap
.
See also
MovieClip.getTextSnapshot()
,
MovieClip._x
,
MovieClip._y
TextSnapshot.setSelectColor()
Availability
Authoring: Flash MX 2004.
Playback: SWF files published for Flash Player 6 or later, playing in Flash Player 7 or later.
Usage
mySnapshot
.setSelectColor(
hexColor
);
Parameters
hexColor
The color used for the border placed around characters that have been selected by the
corresponding
TextSnapshot.setSelected()
command, expressed in
0xRRGGBB
format.
Returns
Nothing.
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...