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ContextMenuItem.separatorBefore
345
Description
Event handler; invoked when the specified menu item is selected from the Flash Player context
menu. The specified callback handler receives two parameters:
obj
, a reference to the object
under the mouse when the user invoked the Flash Player context menu, and
menuItem
, a
reference to the ContextMenuItem object that represents the selected menu item.
Example
The following example assigns a function to the
onSelect
handler for a ContextMenuItem
object named
start_cmi
. The function displays the caption of the selected menu item.
start_cmi.onSelect = function (obj, item) {
trace("You choose: " + item.caption);
}
See also
ContextMenu.onSelect
ContextMenuItem.separatorBefore
Availability
Flash Player 7.
Usage
menuItem_cmi
.separatorBefore
Description
Property; a Boolean value that indicates whether a separator bar should appear above the specified
menu item. By default, this property is
false
.
Note:
A separator bar always appears between any custom menu items and the built-in menu items.
Example
This example creates three menu items labeled Open, Save, and Print. A separator bar divides the
Save and Print items. The menu items are then added to the ContextMenu object’s
customItems
array. Lastly, the menu is attached to the root Timeline of the SWF file.
my_cm = new ContextMenu();
open_cmi = new ContextMenuItem("Open", itemHandler);
save_cmi = new ContextMenuItem("Save", itemHandler);
print_cmi = new ContextMenuItem("Print", itemHandler);
print_cmi.separatorBefore = true;
my_cm.customItems.push(open_cmi, save_cmi, print_cmi);
function itemHandler(obj, menuItem) {
trace("You chose: " + menuItem.caption);
};
_root.menu = my_cm;
See also
ContextMenu.onSelect
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...