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stopDrag()
647
stopAllSounds()
Availability
Flash Player 3.
Usage
stopAllSounds()
Parameters
None.
Returns
Nothing.
Description
Function; stops all sounds currently playing in a SWF file without stopping the playhead. Sounds
set to stream will resume playing as the playhead moves over the frames they are in.
Example
The following code could be applied to a button that, when clicked, stops all sounds in the
SWF file.
on(release) {
stopAllSounds();
}
See also
Sound class
stopDrag()
Availability
Flash Player 4.
Usage
stopDrag()
Parameters
None.
Returns
Nothing.
Description
Function; stops the current drag operation.
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...