_soundbuftime
639
Returns
Nothing.
Description
Method; starts playing the last attached sound from the beginning if no parameter is specified, or
starting at the point in the sound specified by the
secondOffset
parameter.
See also
Sound.stop()
Sound.stop()
Availability
Flash Player 5.
Usage
my_sound
.stop(["
idName
"])
Parameters
idName
An optional parameter specifying a specific sound to stop playing. The
idName
parameter must be enclosed in quotation marks (" ").
Returns
Nothing.
Description
Method; stops all sounds currently playing if no parameter is specified, or just the sound specified
in the
idName
parameter.
See also
Sound.start()
_soundbuftime
Availability
Flash Player 4.
Usage
_soundbuftime =
integer
Parameters
integer
The number of seconds before the SWF file starts to stream.
Description
Property (global); establishes the number of seconds of streaming sound to prebuffer. The default
value is 5 seconds.
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...