XML.load()
763
XML.lastChild
Availability
Flash Player 5.
Usage
my_xml
.lastChild
Description
Property (read-only); evaluates the XML object and references the last child in the parent node’s
child list. This method returns
null
if the node does not have children. This is a read-only
property and cannot be used to manipulate child nodes; use
appendChild()
,
insertBefore()
,
and
removeNode()
to manipulate child nodes.
See also
XML.appendChild()
,
XML.insertBefore()
,
XML.removeNode()
XML.load()
Availability
Flash Player 5; behavior changed in Flash Player 7.
Usage
my_xml
.load(
url
)
Parameters
url
The URL where the XML document to be loaded is located. If the SWF file issuing this
call is running in a web browser,
url
must be in the same domain as the SWF file; for details, see
“Description,” below.
Returns
Nothing.
Description
Method; loads an XML document from the specified URL, and replaces the contents of the
specified XML object with the downloaded XML data. The URL is relative, and is called via
HTTP. The load process is asynchronous; it does not finish immediately after the
load()
method
is executed.
In SWF files running in a version of the player earlier than Flash Player 7,
url
must be in the
same superdomain as the SWF file that is issuing this call. For example, a SWF file at
www.someDomain.com can load variables from a SWF file at store.someDomain.com, because
both files are in the same superdomain of someDomain.com.
In SWF files of any version running in Flash Player 7 or later,
url
must be in exactly the same
domain (see
“Flash Player security features” on page 188
). For example, a SWF file at
www.someDomain.com can load variables only from SWF files that are also at
www.someDomain.com. If you want to load variables from a different domain, you can place a
cross-domain policy file
on the server hosting the SWF file that is being accessed. For more
information, see
“About allowing cross-domain data loading” on page 190
.
Summary of Contents for FLASH MX 2004 - ACTIONSCRIPT
Page 1: ...ActionScript Reference Guide...
Page 8: ...8 Contents...
Page 12: ......
Page 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Page 54: ...54 Chapter 2 ActionScript Basics...
Page 80: ...80 Chapter 3 Writing and Debugging Scripts...
Page 82: ......
Page 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Page 112: ......
Page 120: ...120 Chapter 6 Using the Built In Classes...
Page 176: ......
Page 192: ...192 Chapter 10 Working with External Data...
Page 202: ...202 Chapter 11 Working with External Media...
Page 204: ......
Page 782: ...782 Chapter 12 ActionScript Dictionary...
Page 793: ...Other keys 793 221 222 Key Key code...
Page 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Page 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Page 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Page 816: ...816 Index...